Quote Originally Posted by ZStar View Post
If you can super tank and not die then fair game yeah? Gotta use "hallowed ground" types skills more often. You can use it at least twice in a dungeon if you manage it properly. The tank has to good to begin with plus paladins are kinda op now, just heal yourself if the healer cant heals you fast enough.

Knowing the fights, CD management and geared makes super pulling easier. If the tank doesn't do it, then he is at the fault not the healer (unless the healer just spams dps and not heal obviously)
Problem is with that kind of thinking - they always think "Just spam Cure II and Regen" - doesn't work that way... that's how you run out of mana very quickly. The cool-downs have a 120 Second average wait time on them - I've had to experiment as it is because the number of idiot tanks are higher than ever before these days just to bloody survive. And the tank isn't the only one who needs healing...everyone else does as well. Tanks who can self heal should be using that more often if they are super pulling - and most don't even do that. The sad thing of it is - I'm getting better at it...but its miserable for me. I'm gonna end up maining as a tank just because i'm fed up with the carelessness.

-Neph