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  1. #11
    Player
    DotsNnots's Avatar
    Join Date
    Nov 2015
    Posts
    62
    Character
    Alevia Rohan
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sebazy View Post
    Actually I'd say SE doesn't want WHM to have mitigation. Yes we used to have stoneskin, but look back a little further and see how SE have reacted over the years to strategy that have revolved around it. Early T5 required timed Stoneskin+Adlo for the tank to survive death sentence (And a timed Cure II between the DS and infirmity for good measure). Oh hey, WHM proceeded to lose it's % bonus on SS. Remember how quickly the SS2 in combat bug after a raise got stomped out? Whilst Benison is powerful, I can't help but feel that tying it to the Lily mechanic was a deliberate move to make it awkward to rely on rather than an effort to make Lilys seem more valuable.
    Uh, so you speak for SE now? I think you make a TON of baseless claims here that could just as easily be explained as balance adjustments or other theories. Unfortunately without anything remotely close to hard evidence I can't give you much credibility here. Some of my claims/opinions are equally baseless so I'm not going to repeat those ones, I just don't think you can go around saying "WHM shouldn't get mitigation because SE thinks they shouldn't have mitigation," (when it's really you/similar minded people who think so, vs. the rest of us).

    Quote Originally Posted by Sebazy View Post
    I can't find a single O4S or Shinryu in PF currently that's excluding WHM and I can't say I've noticed it with any degree of regularity when I've had the pug itch. I've pretty much played WHM exclusively since Omega Savage hit and I've had no issues. Maybe it's an NA thing? /shrug.
    TBH (and I don't mean this to sound derogatory by any stretch) it sounds like you've had a bit of a "sheltered healer" life with groups ready to go at the start of a raid launch. PuG life is a rough life, please believe me. And just because you haven't seen it doesn't mean it's not happening or not real or not prevalent.

    Quote Originally Posted by Sebazy View Post
    Rolling over into your point about WHM and speed runs, maybe it's because of the company I keep, but I see highly active WHMs in highly skilled company that have been working hard the last few weeks and are ready and prepped for tomorrow.
    I mean raid launch is tomorrow, it would make sense for those who are switching back to WHM for prog to prep their prog class xD

    Quote Originally Posted by Sebazy View Post

    Anything is possible with good Shroud timing it seems <3 Fun fact: Despite my Cure III addiction, the other WHM was pulling more hate than me on the occasions where we overstepped the line (despite me healing faster and harder for the most part). Fun Fact 2: I didn't screenshot it, but we got 4 or 5 first kills on that linked run. Gogo late and hideously overgeared progression =(
    Could be smoke screen timings or any number of things. Looks fun, but in terms of simplicity even a small non-stackable mitigation type thing there would've made it easier (thinking in terms of prog or optimal comps)

    Quote Originally Posted by Sebazy View Post
    I thought I did a few times TBH? Simply put, being able to handily get squishies up to 50k eHP without some massive caveats would be problematic for mechanics centred around aoe damage. Flares would virtually trivialised greatly reducing the difficulty of Faustdeath in particular, not to mention I suspect it'd have a significant impact on several of O3S's mechanics as well. This is of course based on the thinking that a WHM bubble would stack with SCH/AST Galvs, if that isn't your thinking then I'll accept that my point is void here.
    I'm not sure I get your point. Mitigation isn't going to get them up to 50k hp? Mitigation is just going to take the edge of the initial hit. Also I think you're assuming the mitigation would be more powerful or potent than I am, like significantly. Just to use collective unconscious as an example if you gave WHM the exact equivalent minus the regen(again not saying we should, just want to contextually base the conversation) it would be useless for flares and a variety of mechanics because its caveat is the placement and casting lock. It would need to have SOME cost/detriment to use (honestly building lilies isn't a completely horrible idea because it would force you to plan the proc and give some limitation, but maybe not enough). Even something like the old stoneskin 2 with it's stupid long cast time and a high mp cost, and throw in a long CD for funsies, or some other caveat (and maybe make it not stack with succor but can stack with CU / soil or I dunno not going to design it here!)

    tl;dr; asking for something as punishing/hampering as CU without its regen: a pain to use, a long CD, somewhat niche uses, but a good took for the right mechanics.

    Quote Originally Posted by Sebazy View Post
    On the bright side, I suspect we can both agree that AST was a bit of a dumpster fire all told
    No arguments from me!

    Quote Originally Posted by Fyce View Post
    If WHM was to be given an AoE mitigation tool (shield), it should be less powerful that N.AST and SCH counterparts -100 to 150 potency-, and shouldn't be stackable with any other shield (including double WHM).
    Slap a 3s cast time on it and a hefty mana cost, or a 3mn cooldown for an oGCD and that'd be perfect.

    That's pretty much about it. Any other way (stronger shield, spammable and/or stackable) would make it broken. So there's not a hundred ways of implementing such a mitigation tool...

    ... If it's even needed. But that subject is now no a 16 pages long thread and nobody managed to put an end to it.
    Like I said, I don't think anyone is suggesting a GCD shield for WHM like old stoneskin was. Something more like a complicated aoe divine benison that was a pain to proc but had uses for certain mechanics.
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    Last edited by DotsNnots; 10-24-2017 at 10:10 AM.