The perks of locking overpopulated servers far outweigh the drawbacks. It's also very interesting that some of the most vocal individuals in support of flooding Balmung with as many role-players as possible are amongst the most reclusive when it comes to actual in-game interaction.

Balmung being locked has been an immense benefit for various other servers. Mateus and Omega became unofficial role-playing servers. Others such as myself have left to join servers with a healthier economy and more stable player population. Thus I took my leave of Balmung and settled on Cerberus. No regrets.

These threads often follow a similar flawed line of thinking that involves expecting all the perks of a large server and none of the drawbacks. Many role-players do not want a server purely for themselves either - because not every role-player uses the game for role-play alone. Thus they desire a healthy portion of players focused on the PvE and PvP side of the game.