A job being viable for the content and accepted by majority for the content is a totally different issue than the job being "fun".
Whether or not a job is "fun" and how the job "feels" to play is all subjective.
Viability is not based on subjectivity it is based on if the job can perform the necessary functions to clear a piece of content.
"Fun" and "viable" are not related at all. A job can be "subjectively fun", but "not viable" or also a job can be "subjectively not fun", but "viable". Completely separate issues.
I mean you say it is a poor excuse to ignore issues, but what issues? Your personal issues that you don't find WHM fun even though it is completely viable at the moment? Viability is what SE is highly likely concerned with more in the case of balance since fun is subjective. Just because some people don't find it fun to play doesn't mean the job isn't viable and doesn't mean there are not many many other players who DO find it fun to play.
I mean you seem to be VERY concerned with people ostracizing jobs from parties, but the thing that causes that to happen on a large scale is viability; -not- if the job is fun to play or not because just because someone else finds WHM personally "not fun" to play doesn't cause them to block WHMs from their parties as long as WHM is completely viable to clear the content.
For example, I hate DRG and do not find it fun to play, but I never block DRG from PF parties I make or not join groups that have a DRG in them or something.
I have told you many times that you likely should give up and switch to a different job other than WHM and it is because of this mentality you have. If you don't have fun on WHM why do you play it still? I also clarified that it doesn't mean I think no complaints are ever justified because sometimes they are.
So no I didn't say viability means we can ignore issues, but the balance gap needs to be much larger than it is right now to change WHM. Otherwise like I said we run into this problem where people are clamoring for balance to be 100% so then you get more and more homogenized jobs that play really similarly or basically have all the same tools that every other job has.
3.4 for example? Yes, WHM balance with SCH and AST the gap was way too far to not make changes and attempt to close the gap closer. The complaints were justified. Now though? It seems to me only a very small minority are still complaining about WHM. I see WHMs everywhere in game and a lot of people play it and seem to love it.
Also sorry if it looked like I was specifically targeting you, I was speaking in general, so that job being #1 thing wasn't directed specifically at you. After the first sentences that directly mentions your post my post becomes simply general statements of my opinion and not aimed at anyone in particular.



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