Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 55

Hybrid View

  1. #1
    Player
    TheDukeofSpook's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    40
    Character
    Usynursws Usynahrwyn
    World
    Mateus
    Main Class
    Monk Lv 70
    Or just do it like ToR, where you don't lose anything but stats during syncs, so old content can be more interesting to play. I would be fine with what OP is proposing though.
    (1)

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TheDukeofSpook View Post
    Or just do it like ToR, where you don't lose anything but stats during syncs, so old content can be more interesting to play. I would be fine with what OP is proposing though.
    Reason they don't do this is that if a new player has an incomplete rotation then they risk being kicked for slowing the run down
    (9)

  3. #3
    Player
    Ashenspire's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    Ashenspire Desdimarnia
    World
    Hyperion
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Lambdafish View Post
    Reason they don't do this is that if a new player has an incomplete rotation then they risk being kicked for slowing the run down
    You made that up. Show your source on that.
    (0)

  4. #4
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Ashenspire View Post
    You made that up. Show your source on that.
    He doesn't need to. That's the type of community we have. No matter what they do, giving us full access to our skills will break balance. Even if they greatly nerf the potency for sync, we will still be out DPSin the new person who doesn't have all their skills.
    (11)

  5. #5
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by FallenArisen0990 View Post
    He doesn't need to. That's the type of community we have. No matter what they do, giving us full access to our skills will break balance. Even if they greatly nerf the potency for sync, we will still be out DPSin the new person who doesn't have all their skills.
    Now now the first rule of it is you don't talk about it. So he's right, we kick for "differing playstyles" not a lack of dps.
    (2)

  6. #6
    Player
    Ashenspire's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    Ashenspire Desdimarnia
    World
    Hyperion
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by FallenArisen0990 View Post
    He doesn't need to. That's the type of community we have. No matter what they do, giving us full access to our skills will break balance. Even if they greatly nerf the potency for sync, we will still be out DPSin the new person who doesn't have all their skills.
    That's not the type of community we have. That mentality exists, sure, but not universally. And it's not even close to the majority. There'd be no reason to nerf potency, as it scales as is.
    (0)

  7. #7
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TheDukeofSpook View Post
    Or just do it like ToR, where you don't lose anything but stats during syncs, so old content can be more interesting to play. I would be fine with what OP is proposing though.
    If you think enmity is hard for tanks to hold at low lvls now, it would be flat-out impossible for new players if they made this change.

    I already cringe just thinking about some poor sprout MRD or GLD trying to hold mobs against any lvl 70 dps synced down but with their entire toolkit of skills.

    Quote Originally Posted by Ashenspire View Post
    You made that up. Show your source on that.
    Exhibit A:
    http://forum.square-enix.com/ffxiv/t...ry.-Let-s-vent.
    (1)

    ~ My FF14 IG account ~
    https://www.instagram.com/rymmrael/
    ~ Interesting FF14 fan creations to check out ~
    https://aetherflowmedia.com
    http://www.eorzeasntm.org/

  8. #8
    Player
    Ashenspire's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    Ashenspire Desdimarnia
    World
    Hyperion
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Rymm View Post
    If you think enmity is hard for tanks to hold at low lvls now, it would be flat-out impossible for new players if they made this change.

    I already cringe just thinking about some poor sprout MRD or GLD trying to hold mobs against any lvl 70 dps synced down but with their entire toolkit of skills.
    Did you read the entire post where I said Tanks need to be given the entire enmity toolkit before the first dungeon to make this possible?

    As for your example, that's not an official stance. The point was posited that Square Enix won't do this because of a toxic community, and I've never seen them say anything along those lines.
    (0)

  9. #9
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ashenspire View Post
    Did you read the entire post where I said Tanks need to be given the entire enmity toolkit before the first dungeon to make this possible?
    Did you read the entire post where I was not quoting you and therefore it was not your suggestion to which I said would not work?

    Honestly, your idea isn't bad, but I agree with the previous poster who pointed out that it's not that low lvl tanks don't have enough enmity tools, it's that they aren't properly taught how to use them.

    And there is precedence for SE adding or removing features solely because the playerbase became too toxic. Why do you think there is no chat allowed in the Feast?
    (3)
    Last edited by Rymm; 10-19-2017 at 02:09 AM.

    ~ My FF14 IG account ~
    https://www.instagram.com/rymmrael/
    ~ Interesting FF14 fan creations to check out ~
    https://aetherflowmedia.com
    http://www.eorzeasntm.org/

  10. #10
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ashenspire View Post
    Did you read the entire post where I said Tanks need to be given the entire enmity toolkit before the first dungeon to make this possible?

    As for your example, that's not an official stance. The point was posited that Square Enix won't do this because of a toxic community, and I've never seen them say anything along those lines.
    I think your missing the point fro the most part of why level sync exist. Yes there are players who can sometimes feel irritated do to the cap yet in a weird way, as common sense might suggest, not everyone is equally geared nor has experience specially for new players. Think about it a new player comes in as tank as is completely over whelmed by over geared players, gets bitched at, and people don't take that into consideration when they are complaining? yeah that will encourage him to keep playing. If your concern that SE doesn't listen is more of the case that SE has given option such as un sync option. Yes I will give you some credit the community has some toxic individual and may lack common sense at times, yet to complain and not looking at the bigger picture is just plain sad.

    By the way I do all 3 roles and seriously level sync isn't a big issue, it's more of people actually thinking they know their job.
    (2)
    Last edited by ManuelBravo; 10-19-2017 at 02:16 AM. Reason: character limit

Page 1 of 3 1 2 3 LastLast