You obviously barely even read my post.
I already said that the only alternative to hiking up the price is to rebuild the system...
Nor do you seem to understand a thing about economics 101.
Just because you and your friends don't have an abundance of gil, does not mean that gil is not easily accessible.
The very fact that the wards were sold in minutes on medium-pop servers just shows there is an abundance of gil floating around.
I am on a medium pop server and hold a personal sum of around 60-80 mil, and I am considered on the lower end of "rich".
I have 4 friends that have an excess of 500+ mil on their personal characters, one being in the billions.
Ask anyone that's been playing since the start of 2.0... 100 mil meant a lot more back then. This is mostly due to the lack of gil sinks in the game.
You need to understand how supply / demand works.
If there is higher demand than there is supply, it becomes more valuable.
If the cost of houses reflected true supply/demand curves, I can almost assure you that a Mansion would be sitting somewhere in the hundreds of mil (rather than the chump-change max of 50 that they are now).
Unless the system was overhauled to allow for near-infinite supply or at least substantially increase the number of available houses (such as turning toward instanced housing options) then they will always sell out in minutes.
Alternatively the other option is to reduce demand/accessibility by increasing market cost.
If the supply cannot match the demand, then the market value for the item in question is too cheap, and there will be a large number of people that are standing there with no house with the gil in their pockets.
That is this very case here..
So skyrocket the prices 10-fold to allow market value to reflect the supply & demand. That was the intention with the devaluation of houses over time (if they aren't sold).
They are meant to be overpriced, and devalued until someone is willing to pay for them. It was never intended to be the Hunger Games the moment the servers came up.
If they don't solve the supply problems, then they need to skyrocket the prices to the point that houses aren't being sold immediately and that each plot has a chance to devalue.
Finally my main point here..
Hiking up the price of each plot does not solve the supply.. It solves the demand.
It also allows people who really really really want a certain house, to get one without the element of RNG / praying to the server gods that it lets you online in the first wave of 800-odd people.
It removes the whole bum-rush to the wards the moment the servers come up, because most people can't afford them.
It does not remove the exclusivity of owning a house, because only the rich will be able to afford them.
Please understand supply/demand.. And actually read my post before trying to reply to it.