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  1. #1
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Perogwin View Post
    Your idea is the exact opposite of almost every other successful MMO housing system.

    Maybe on some servers gill is abundant, but on others gill is a struggle because of low populations and everyone just crafting for themselves instead of buying other people crafted stuff. You think its bad now with people pitching a fit, imagine if only a few people could ever have the hope of owning a house.


    Rebuilding housing system from ground up so EVERYONE could have a house if they chose to buy one at a reasonable price is the best option if simply adding more wards isn't possible.
    You obviously barely even read my post.
    I already said that the only alternative to hiking up the price is to rebuild the system...

    Nor do you seem to understand a thing about economics 101.
    Just because you and your friends don't have an abundance of gil, does not mean that gil is not easily accessible.
    The very fact that the wards were sold in minutes on medium-pop servers just shows there is an abundance of gil floating around.
    I am on a medium pop server and hold a personal sum of around 60-80 mil, and I am considered on the lower end of "rich".
    I have 4 friends that have an excess of 500+ mil on their personal characters, one being in the billions.

    Ask anyone that's been playing since the start of 2.0... 100 mil meant a lot more back then. This is mostly due to the lack of gil sinks in the game.

    You need to understand how supply / demand works.
    If there is higher demand than there is supply, it becomes more valuable.
    If the cost of houses reflected true supply/demand curves, I can almost assure you that a Mansion would be sitting somewhere in the hundreds of mil (rather than the chump-change max of 50 that they are now).

    Unless the system was overhauled to allow for near-infinite supply or at least substantially increase the number of available houses (such as turning toward instanced housing options) then they will always sell out in minutes.
    Alternatively the other option is to reduce demand/accessibility by increasing market cost.

    If the supply cannot match the demand, then the market value for the item in question is too cheap, and there will be a large number of people that are standing there with no house with the gil in their pockets.
    That is this very case here..

    So skyrocket the prices 10-fold to allow market value to reflect the supply & demand. That was the intention with the devaluation of houses over time (if they aren't sold).
    They are meant to be overpriced, and devalued until someone is willing to pay for them. It was never intended to be the Hunger Games the moment the servers came up.

    If they don't solve the supply problems, then they need to skyrocket the prices to the point that houses aren't being sold immediately and that each plot has a chance to devalue.

    Finally my main point here..

    Hiking up the price of each plot does not solve the supply.. It solves the demand.
    It also allows people who really really really want a certain house, to get one without the element of RNG / praying to the server gods that it lets you online in the first wave of 800-odd people.
    It removes the whole bum-rush to the wards the moment the servers come up, because most people can't afford them.
    It does not remove the exclusivity of owning a house, because only the rich will be able to afford them.

    Please understand supply/demand.. And actually read my post before trying to reply to it.
    (1)
    Last edited by Altena; 10-12-2017 at 04:15 PM.

  2. #2
    Player
    Perogwin's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    88
    Character
    D'andi Leonis
    World
    Brynhildr
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Altena View Post

    I already said that the only alternative to hiking up the price is to rebuild the system...

    Please understand supply/demand
    Being in my late 40s I promise you I understand supply and demand, the problem I had with your post was the fact that you made it sound (even if unintentionally) that gil was free flowing on all servers and your idea was a better solution then simply retooling the whole thing. My misunderstand could simply be the fact that it is 4:30 am and a little tired and I am impatiently waiting for the servers to come up.

    The fact Yoshi has now responded that they will increase the supply with more wards will probably solve the problem on some medium and most low pop servers like mine but won't help a great deal on the high pop ones

    If it doesn't solve the issue I simply say remake the entire system from the ground up and make everyone happy, it seems that we agree on that point at least so we will leave it at that.
    (3)