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  1. #131
    Player
    Eliroth-Kaminari's Avatar
    Join Date
    Oct 2016
    Posts
    78
    Character
    Moku Satsu
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Reason why daad beat dp is all so enmity and hp return. Don't forget that.
    Correct me if I'm wrong but qu manna return is based dmg you do so 50 dmg Inc make you get more manna in return reducing overall cost of da you. Use on daqu.
    (0)

  2. #132
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Daniel_Fury View Post
    snip
    "Why would I use it?"

    If you ask this, even with sarcasm, so you haven't understood how Tank works.
    AD is a spell that take a lot of ennmity + restore mana. In AOE.
    Just for that, even if it's a gcd, it worth DADP a thousand time.
    (2)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  3. #133
    Player
    akisya's Avatar
    Join Date
    Oct 2016
    Posts
    25
    Character
    Kokopi Kopi
    World
    Chocobo
    Main Class
    Dark Knight Lv 100
    For optimizing in raids, DP or DADP will be a dps gain when there is an add near the boss. You use DP over DADP if you have a trick attack window coming up soon so that you have enough mana to fit as many DA into trick, like in O3S where the 4th trick comes out after the dragon dies. The only times you should use Quietus and AD is in dungeons or if you ever see ninja adds during O3S.
    (0)

  4. #134
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Azerhan View Post
    "Why would I use it?"

    If you ask this, even with sarcasm, so you haven't understood how Tank works.
    AD is a spell that take a lot of ennmity + restore mana. In AOE.
    Just for that, even if it's a gcd, it worth DADP a thousand time.
    It's not sarcasm, I wouldn't use it on 2 enemies. You can still do more damage and have plenty of hate using DADP + PS combo at the start. AD does restore HP, you are correct.
    Souleater will return more HP than a DAAD on 2 enemies.
    (0)
    How Steel Cyclone should look!

  5. #135
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Eliroth-Kaminari View Post
    Correct me if I'm wrong but qu manna return is based dmg you do..
    No, its MP return is based on the number of enemies Quietus hits.

    And he's referring to small groups, like 2 gate guards.

    Where Quietus's MP return will not sustain AD spam, you're going to end up in a single-target rotation regardless,

    and DAAD's HP return means squat for the same reason,

    and is also a lost +100 potency per mob via DP, or a lost +50 Blood via TBN [Quietus],

    and AD's PPGCD is barely even exceeding SE's combo potency average,

    and that's before considering SE combo's resource returns,

    and Blood Weapon.

    Which you should be dropping Grit for anyway, ideally as quickly as possible for BW uptime and resource regen (hence AD only until enmity locked).

    It's not ideal, but its all you've got (this same weak-spot exists for other jobs as well).

    DP could be interesting in these situations, but that 30 second recast is another penalty on the CD that prevents it from doing much.

    But if DP is garbage, that makes DAQ twice as bad.

    Quote Originally Posted by Azerhan View Post
    ...
    You're forgetting context..

    DAAD on two mobs is a waste of MP with zero substantial returns. Hell, DADP's Blind probably has a better EHP return @ 50% MP cost than that DAAD's drain has on two mobs at 40% MP cost.

    A two mob DAAD is not even a HoT tick worth of HP.

    There's no residual gain from being +2 enmity ahead of DPS/Healers or +100 enmity above them ).

    There's information they posted you should take a second look at.




    On topic: The Blood Price and Grit-Siphon MP restore were ninja'd into 4.0 without mention, maybe they'll ninja in something this patch ...

    9.9
    (0)
    Last edited by Xenosan; 10-10-2017 at 05:36 AM.

  6. #136
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    DA AD is like 1500 hp per enemy, SE would heal more on 2 enemies even without DA. DA DP is better in two enemy case scenarios by far. My issues with it is the cost is way too steep. I barely ever have 4800 mp in those situations bc I am DAing everything or using TBN
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  7. #137
    Player
    Malichi's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    2
    Character
    Malichi Muaddib
    World
    Excalibur
    Main Class
    Summoner Lv 70
    Trait: Blood of the innocent: LV 70 When the Blackest Night falls off an ally due to damage absorbed, Delirium recast is reset.
    Just a thought.
    (0)

  8. #138
    Player
    Malichi's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    2
    Character
    Malichi Muaddib
    World
    Excalibur
    Main Class
    Summoner Lv 70
    Trait: Blood of the innocent: LV 70 When the Blackest Night falls off an ally due to damage absorbed, Delirium recast is reset.
    Just a thought. Actually that might be a little OP. Reduce recast of delirium by 60 seconds.
    (0)

  9. #139
    Player
    Ryan77k's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    53
    Character
    Rufus Wightman
    World
    Omega
    Main Class
    Dark Knight Lv 90
    Suddenly all of the worry and concern over the preliminary patch notes has all been justified. I had hoped - prayed - that come final notes, we would see some inkling of positive changes that DRK needed. But... nah, forget about that. Have a bug fix about Blood Price.

    SE why.
    (0)
    I could've done so much with my life. Then I played FFXIV. 10/10

  10. #140
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    I cancelled my sub, just gonna let it run out at this point. Game already has barely any progression content and has lacking pvp and now they can't even be bothered to even acknowledge the Dark Knight (yet again)

    If they aren't going to bother with the Tank I enjoyed most then i'm just not gonna bother with this game anymore. I'll find my fun elsewhere, thanks.
    (0)

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