Quote Originally Posted by Andrien View Post
Large scale pvp isn't nice and sweet as oppose to 1v1. As soon as your wyvern pet dies, there goes a large percentage of your abilities with it. What I'm trying to say is, it is an unnecessary compromise holding the Dragoon back if something like that happens in pvp or pve, and when it does happens you're only at 50% of your full potential.

It is game breaking to have a strong DD with a strong pet as well.
In FFXI that was a problem, however there are ways to either reduce this problem. Already from the top of my head I can name a few, that means that the dev team should be be able to create a better solution.
- If the wyvern dies, have a low recast time on summoning.
- Increase the wyverns ability to stay alive. Take that you have a flying wyvern it shouldn't be hit by non-aerial AOEs, revert it's hate over to the dragoon, if it should still get low on hp there could be an ability where the dragoon sacrifices hp to the wyvern or an ability where the wyvern drains hp.

The possibilities are endless, which ones are good or not is something that the devs should look into but you get the point.

.. I'm going to copy what someone said. "think outside the box."