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  1. #6
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Joe777 View Post
    By that logic though the current debuffs for slash pierce and blunt should just be weapon resistance down instead of individual.
    I wasn't arguing about those debuffs, and they don't have anything to do with what I said. Having 6 different elemental debuffs would be entirely way too cumbersome for casters to manage (compare to RDM who, if they wanted specific elemental resistances down, would have to apply each specific debuffs basically every other attack), and they would really only benefit a singular caster for any extended period of time ("fire resistance down" and BLM in Astral Fire). As it stands with the physical debuffs, yes only MNK benefits from blunt, but the entirety of a BRD/MCH/DRG rotation benefits from piercing, and the entirety of NIN/SAM/WAR/DRK/PLD benefit from slashing, not just a couple GCDs before having to switch to another debuff, which is what you would have to do if there were individual elemental debuffs.

    If players want a "magical resistance down", it would be much better (and much easier to manage) to do a sweeping "magical resistance down" rather than have to switch debuffs based on your next GCD. Plus, SMN/SCH/AST would benefit from that as well, all of which have unaspected magical damage.
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    Last edited by HyoMinPark; 10-02-2017 at 08:41 AM.
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