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  1. #1
    Player
    Joe777's Avatar
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    Dec 2016
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    Kugane
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    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70

    What if casters had element resistance debuffs?

    As it sits right now there are debuffs for slash, pierce, and blunt resistance for melee DPS and Tanks. But what if casters had debuffs for resistance to the elements? Black Mage could do fire resistance debuff for example. Imagine the added utility casters would get from this!
    (1)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  2. #2
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    That would only be effective for BLMs, RDMs, and DPSing WHMs, since other magic is classified as unaspected. It would probably be cumbersome to have to change the effects each time you switched to a different type of magic. BLM would probably be the only one that would benefit from them for an extended period of time, given how RDM rotation swaps between different Ver spells, and SMN is completely unaspected. Same for SCH and AST.

    A better alternative to something like this would be just a sweeping "magic resistance down" debuff.
    (3)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  3. #3
    Player
    Joe777's Avatar
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    Joe Ultima
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    Coeurl
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    Rogue Lv 70
    Quote Originally Posted by HyoMinPark View Post
    That would only be effective for BLMs, RDMs, and DPSing WHMs, since other magic is classified as unaspected. It would probably be cumbersome to have to change the effects each time you switched to a different type of magic. BLM would probably be the only one that would benefit from them for an extended period of time, given how RDM rotation swaps between different Ver spells, and SMN is completely unaspected. Same for SCH and AST.

    A better alternative to something like this would be just a sweeping "magic resistance down" debuff.
    Actually some melee jobs have "magic" elemental attacks too, especially Ninja. Bard has it too in attacks such as wind/stormbite.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  4. #4
    Player
    HyoMinPark's Avatar
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    Hyomin Park
    World
    Cactuar
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    Sage Lv 92
    Quote Originally Posted by Joe777 View Post
    Actually some melee jobs have "magic" elemental attacks too, especially Ninja. Bard has it too in attacks such as wind/stormbite.
    And for BRD to benefit (or even NIN to), there would have to be specific debuffs up for each attack. Which, again, would get cumbersome to have to manage. Besides, BRD is already reliant enough on a piercing resistance down rebuff that only DRG can provide. I'd rather not them be reliant on a "wind resistance down" debuff for higher DoT damage. NIN ninjutsu are only used once every 30 seconds unless you Kassatsu or Hide in the middle of a fight (the former has a CD and the latter not recommended at all), so again. BLM would be the only job that would consistently see any difference from specific elemental debuffs because of their Astral Fire rotation.

    Again, better alternative would be a sweeping "magic resistance down" debuff, not individual "fire resistance down"/"water resistance down"/"thunder resistance down"/etc..
    (0)
    Last edited by HyoMinPark; 10-02-2017 at 08:29 AM.
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    Hyomin Park#0055

  5. #5
    Player
    Joe777's Avatar
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    Joe Ultima
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    Coeurl
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    Rogue Lv 70
    Quote Originally Posted by HyoMinPark View Post
    And for BRD to benefit (or even NIN to), there would have to be specific debuffs up for each attack. Which, again, would get cumbersome to have to manage. Besides, BRD is already reliant enough on a piercing resistance down rebuff that only DRG can provide. I'd rather not them be reliant on a "wind resistance down" debuff for higher DoT damage. NIN ninjutsu are only used once every 30 seconds unless you Kassatsu or Hide in the middle of a fight (the former has a CD and the latter not recommended at all), so again. BLM would be the only job that would consistently see any difference from specific elemental debuffs because of their Astral Fire rotation.

    Again, better alternative would be a sweeping "magic resistance down" debuff, not individual "fire resistance down"/"water resistance down"/"thunder resistance down"/etc..
    By that logic though the current debuffs for slash pierce and blunt should just be weapon resistance down instead of individual.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  6. #6
    Player
    HyoMinPark's Avatar
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    Hyomin Park
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    Cactuar
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    Sage Lv 92
    Quote Originally Posted by Joe777 View Post
    By that logic though the current debuffs for slash pierce and blunt should just be weapon resistance down instead of individual.
    I wasn't arguing about those debuffs, and they don't have anything to do with what I said. Having 6 different elemental debuffs would be entirely way too cumbersome for casters to manage (compare to RDM who, if they wanted specific elemental resistances down, would have to apply each specific debuffs basically every other attack), and they would really only benefit a singular caster for any extended period of time ("fire resistance down" and BLM in Astral Fire). As it stands with the physical debuffs, yes only MNK benefits from blunt, but the entirety of a BRD/MCH/DRG rotation benefits from piercing, and the entirety of NIN/SAM/WAR/DRK/PLD benefit from slashing, not just a couple GCDs before having to switch to another debuff, which is what you would have to do if there were individual elemental debuffs.

    If players want a "magical resistance down", it would be much better (and much easier to manage) to do a sweeping "magical resistance down" rather than have to switch debuffs based on your next GCD. Plus, SMN/SCH/AST would benefit from that as well, all of which have unaspected magical damage.
    (0)
    Last edited by HyoMinPark; 10-02-2017 at 08:41 AM.
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  7. #7
    Player
    popotaro's Avatar
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    Sep 2013
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    The Fantastic Gramarye Circus
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    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    I'd like to get some raid utility as BaeLM. Like I dunno.. Making it so Ley Lines give 50% of the buff the BaeLM gets to anyone standing in it or something in those lines.. Give us something Yoshida T.T
    (0)
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  8. #8
    Player
    Waliel's Avatar
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    Aug 2013
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    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by popotaro View Post
    I'd like to get some raid utility as BaeLM. Like I dunno.. Making it so Ley Lines give 50% of the buff the BaeLM gets to anyone standing in it or something in those lines.. Give us something Yoshida T.T
    Please no. Never. I'd rather have it knock anyone 20 yalms away if they dare to approach it.
    (3)

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  9. #9
    Player
    Frizze's Avatar
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    Feb 2016
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    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Waliel View Post
    Please no. Never. I'd rather have it knock anyone 20 yalms away if they dare to approach it.
    Thatd be fun in a "mass chaos" sense the first time you got to a boss in a 24 man, 6 BLMs drop Ley Lines roughly simultaneously, and the rest of the party pinballs around for a min. Dont imagine id get many more raid invites after that though...
    (0)

  10. #10
    Player
    NovaLevossida's Avatar
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    Sep 2013
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    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    No point in elemental resistance debuffs since I spam fire on Ifrit, don't care that Shiva is of ice when I get my MP back, and Ramuh procs Thundercloud regardless. It's niche and would serve little. A magic resistance debuff or magic attack up buff would make more sense. And if the aim of this is to increase BLM's effectiveness or appeal to group compositions, I'd rather they just buff up its damage so that SMN isn't outdamaging it with combat raise and raid buffs in its kit.

    Quote Originally Posted by Waliel View Post
    Please no. Never. I'd rather have it knock anyone 20 yalms away if they dare to approach it.
    I actually mentioned last night in-game that I wanted a reverse Rescue to knock people out of my leylines.
    (2)

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