It's a good idea.
I've never ran into the issue myself (and my inventory is generally pretty full even without being an active crafter/gatherer), but no matter what, it's a good QoL feature to have.
It's a good idea.
I've never ran into the issue myself (and my inventory is generally pretty full even without being an active crafter/gatherer), but no matter what, it's a good QoL feature to have.
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