Results 1 to 10 of 150

Hybrid View

  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Stoneskin was not great in HW, it was already a step out of the door. Benison is the new mitigation for WHM and that's okay.

    Five slots is fine, just protect is a bit of a hazy situation as YoshiP did want to remove it but got some flack internally because of how can you have a FF game without it. If that skill was just passive, threads like this wouldn't exist. More or less every fight is a different. Savage is the same way, you really don't use the same five skills in every floor. Sooner or later they will probably throw a mechanic where Heavy (Break) could be useful again. You have to remember they did an analysis on every skill that every role should have.

    Some may think some skills don't have value, but they also haven't done every content available in the game (O4S Surecast), or know that there was old content that actually had use for some of the skills when they were relevant (Heavy in A3S/Turn 5. Now that healers lost DPS skills that had the heavy trait).
    (1)

  2. #2
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    I usually take Protect and my co-healer takes Esuna (I don't swap out protect because people die and swapping your role skills every pull is unbelievably tedious). Outside of Savage you don't have to worry about enrage timers, and I take both. Why is this difficult? And what else am I going to take? Rescue? I'd get reported for griefing within an hour.
    (0)

  3. #3
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Trunks View Post
    I usually take Protect and my co-healer takes Esuna (I don't swap out protect because people die and swapping your role skills every pull is unbelievably tedious). Outside of Savage you don't have to worry about enrage timers, and I take both. Why is this difficult? And what else am I going to take? Rescue? I'd get reported for griefing within an hour.
    When you're doing coordinated group stuff, that makes the most sense.

    In DF, I just leave Esuna in all the time and the Protect Swap macro is a beautiful thing. Then if the other person doesn't bother doing either, we're still covered.
    (0)

  4. #4
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by technole View Post
    Some may think some skills don't have value, but they also haven't done every content available in the game (O4S Surecast), or know that there was old content that actually had use for some of the skills when they were relevant (Heavy in A3S/Turn 5. Now that healers lost DPS skills that had the heavy trait).
    Yes, but that's raid specific. Keep in mind this brings newer players in the game, and they may hit an old encounter that requires Esuna but they wouldn't know to bring it in their skillset till it's too late. That's problematic.
    (1)

  5. #5
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by QT_Melon View Post
    Yes, but that's raid specific. Keep in mind this brings newer players in the game, and they may hit an old encounter that requires Esuna but they wouldn't know to bring it in their skillset till it's too late. That's problematic.

    Big deal, wipe and learn. Even raiders do the same thing. Every role has something that is encounter specific.
    (1)

  6. #6
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by technole View Post
    Big deal, wipe and learn. Even raiders do the same thing. Every role has something that is encounter specific.
    Right? Surecast becomes godly in V4s, pointless everywhere else.

    Unless you're a healer... in Sophia EX... popping surecast and pulling DPS beside you... in the middle...just before tilt... thatll teach you to stack for heals.
    (1)

  7. #7
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by technole View Post
    Big deal, wipe and learn. Even raiders do the same thing. Every role has something that is encounter specific.
    Yes, but a lot of old dungeons were designed for healers to use Esuna. This "swapping" every time you go to a different encounter between regular and savage content gets to be a bit cumbersome if you now have to swap for each dungeon as well. The whole point of cross roles was to downsize button bloat, but they now cause the juggling problem.

    The problem with the juggling isn't so much juggling one skill for specific encounters, but staple mitigation skills that EVERY HEALER HAD was put into the pool.

    What would have been a better idea was something like Fluid Aura being a cross role. As much as I liked Fluid Aura, it was still situational and not a "must have" in button bloat. Repose is another one that could have gone in the cross roles.
    (3)
    Last edited by QT_Melon; 09-24-2017 at 02:34 AM.