


Big deal, wipe and learn. Even raiders do the same thing. Every role has something that is encounter specific.
Right? Surecast becomes godly in V4s, pointless everywhere else.
Unless you're a healer... in Sophia EX... popping surecast and pulling DPS beside you... in the middle...just before tilt... thatll teach you to stack for heals.



Yes, but a lot of old dungeons were designed for healers to use Esuna. This "swapping" every time you go to a different encounter between regular and savage content gets to be a bit cumbersome if you now have to swap for each dungeon as well. The whole point of cross roles was to downsize button bloat, but they now cause the juggling problem.
The problem with the juggling isn't so much juggling one skill for specific encounters, but staple mitigation skills that EVERY HEALER HAD was put into the pool.
What would have been a better idea was something like Fluid Aura being a cross role. As much as I liked Fluid Aura, it was still situational and not a "must have" in button bloat. Repose is another one that could have gone in the cross roles.
Last edited by QT_Melon; 09-24-2017 at 02:34 AM.
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