This would actually give a reason to spend 300 guild marks on crystals...
This would actually give a reason to spend 300 guild marks on crystals...
Where the horsebirds at?!
Ah, right. That's fine, then.
Now that I think about it, if there was a time cost associated with signing/adding comments, then it would also serve as a deterrent from people just spamming comments.
When you say stuff like this.. ignorant people will start witch hunts like this :Putting aside my hilarious comment from yesterday, we did make an inquiry about this! The dev. team liked the idea, and know it's a popular one for many reasons (such as those listed in this thread), and they do want to implement it. However, items currently place a huge load on the server, especially the Market server, so this isn't something that can be implemented immediately. Once server-related issues are resolved, which plans are in motion to do, we can start working on implementing signatures, etc.
Sorry that it's not a technical breakdown of what the exact programming-related issue is, but hopefully we'll continue to get good ideas for future additions, regardless of any current technical hurdles (that are being addressed).
The market's buy/sell list as well as inventory are already being "rendered" for a lack of a better word from the queries that would include something along the lines of itemid to match with the client's description and stats etc along with another number for price and another for quality, and in case of repairs another for condition. The addition of another column for crafterid or rather craftername would be very insignificant as these should be measured in milliseconds at most. The variation of colored items is completely irrelevant since the the number of queries would be depending on the retainers and their maximum sell/buy/repair capacity.Could this be related to having 10 colors of every armor piece in the game? If so, I'd vote to do away with the system except on Rare/Ex items that are gained from Dungeon Raids or HNM's. That would be an immediate measure to help against server clog, and after all most of the armor looks almost exactly the same regardless of the color.
Signed! +3
lol/99char
I used to be Noomy...then i took shiva's Hail Storm to my knee...
I think this would be a good idea, the best being to be able to choose to sign or not after the craft has been made so that you see if it's a NQ or HQ.
But at the same time I think that signing gear should in general be troublesome so that you reserve this feature for expensive & exclusive gear, or just friends showing to what length they would go for eachother. If not then every piece of gear would be signed, kind of annoying.
Last edited by Reliquia; 10-12-2011 at 06:24 AM.
http://forum.square-enix.com/ffxiv/t...l=1#post439683
YoshiP's recent comments regarding gatherers and crafters stated that the aim is to have crafters take satisfaction in having other people use their crafted items. What better way than to have that crafter achieve fame and recognition through custom comments and signatures.
The future of Disciples of the Land and fundamental class revamps
For Disciples of War/Magic, I want to provide the joy of fighting and defeating powerful enemies. For Disciples of the Hand, I want to provide a feeling of satisfaction from other players utilizing your created items. For Disciples of the Land, I want to provide a sense of fulfillment for gathering the materials that support the world.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
isn't signing items in the roadmap?
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
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