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  1. #61
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AlexionSkylark View Post
    Maybe in a static group context. Random DF is not made to be a high performance environment, and nobody has the right to try and enforce it upon others.
    This attitude is part of the reason why DF is so awful in this game. There is no community push for players to perform in matched content, so they don't. People coast by doing 1-2-3 all the way up because we let them. I want DF to be a fun experience, not a slog.
    (19)

  2. #62
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by dragonseth07 View Post
    This attitude is part of the reason why DF is so awful in this game. There is no community push for players to perform in matched content, so they don't. People coast by doing 1-2-3 all the way up because we let them. I want DF to be a fun experience, not a slog.
    Like I said, they are the root of the problem. If I see that kind of attitude, I'll kick them out. They wanna spam their basic combo? They can go do that to a dummy.
    (4)

  3. #63
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Shihen View Post
    I agree, DPS performance is the least visible of the three roles. A lot of the supporting points here, however, are hyperbole at best. A glance at threat meters will give a general indication of how each DPS is performing relative to the other, and when diversion is used the icon is very clear. Rotation analysis and parsing are unnecessary for this.
    Elusive jump and lucid dreaming exist. No matter how badly anyone wants to convince themselves, threat meters are not an accurate method of gauging DPS in the slightest. Not a "general indication," not perfectly, not "somewhat," just period, it won't. If someone is single targeting during an AoE phase, and another is AoEing, the single targeter is going to have more hate on that one particular mob. It is extremely illogical to ever assert or associate DPS with your hate generation at any point.
    (17)
    Last edited by Oscura; 08-17-2017 at 04:14 AM. Reason: typos

  4. #64
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by dragonseth07 View Post
    This attitude is part of the reason why DF is so awful in this game. There is no community push for players to perform in matched content, so they don't.
    The alternative is making the game more exclusive, shunning out the ones who are not willing or capable of improving performance.
    Let's note for a while that there are a myriad of reasons for not performing other than being "lazy". There are all kinds of people out there, including ones who are not gamers at heart.
    The beauty of this game is being INCLUSIVE.
    (10)

  5. #65
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by AlexionSkylark View Post
    The alternative is making the game more exclusive, shunning out the ones who are not willing or capable of improving performance.
    Let's note for a while that there are a myriad of reasons for not performing other than being "lazy". There are all kinds of people out there, including ones who are not gamers at heart.
    The beauty of this game is being INCLUSIVE.
    Oh, I include them. Consider them included in my open-minded blacklist.

    P.S.: Please, call me an elitist to make my day :3
    (11)

  6. #66
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AlexionSkylark View Post
    The beauty of this game is being INCLUSIVE.
    2 Expansions, a monthly sub, almost a hundred hour wall to reach endgame from scratch, and immense amount of time sinks such as crafting and gathering is, 'INCLUSIVE"?

    Checkers must be an exclusive club by this backwards logic.
    (14)

  7. #67
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kazrah View Post
    Sorry, but I need to be really blunt here: with all the whining and moaning threads you seem to have posted, maybe this game just isn't for you. Honestly, it seems like you spend more time making threads like this than you do actually playing the game. I'll admit I'm probably not the best spokesperson for this given how much I post here (usually while waiting on DPS queues) and how much I've slowed down in the game to keep myself from burning out (and also waiting for that blasted server transfer lock to end), but I really feel like someone needed to point that out.
    I know what you're saying, but the game is DEFINITELY for me. I love crafting/gathering in this game so damn much it's worrisome. I also do enjoy the boss encounters, raids, etc.

    Its just that I A) would like to have a reliable DPS parser to know how to get better at my DPS job and B) feel like healing is a bit schizophrenic in that they can't really decide what healers are supposed to do in this game, given how healing spells can bring a raid to full in 2-3 GCDs.

    XIV does everything WoW does better except for raiding and how the game handles glamour/transmog (and maybe PvP). XIV also has more side pursuits than most MMOs could ever HOPE to have: Triad, Choco racing/breeding, maps, crafting, gathering, PotD, housing, hunts, etc, etc.

    Beyond that, XIV has heart, as I can feel the passion the developers have for making this game the best it can be (and that includes the localization team who knocks it out of the park every friggin' time).

    Is it perfect? Of course not, nothing is, and I'll raise those issues on the forums when something bothers be, but I'll do it respectfully and constructively because I don't want to belittle anyone who worked on this game. So yeah, I'll complain, but that's just me voicing an opinion on something I feel would be more fun if it was done differently. There's no malice behind it at all.

    Quote Originally Posted by AlexionSkylark View Post
    Why people are so OBSESSED with calling out people on less-than optimal performance?
    This game's content is really forgiving. Just CHILL, man. Put some sugar over that salt.
    I'm not advocating the calling out of anyone so much as I'm pointing out that, as the game currently sits, you have two roles that can and WILL get called out for sub-par performance and one that generally won't.

    And here's the thing: knowing that players can see how well you're performing creates an incentive to play better, one that really isn't there when it's extremely difficult to gauge how well you're playing.

    If you could tell at a glance which DPS are doing well and which are doing poorly, hell, you might see more DPS players choosing to tank or heal instead because there would be pressure equally distributed across all the roles instead of just tanks and healers feeling that pressure.
    (5)
    Last edited by RichardButte; 08-17-2017 at 05:11 AM.

  8. 08-17-2017 05:11 AM
    Reason
    double post

  9. #68
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RichardButte View Post
    Its just that I A) would like to have a reliable DPS parser to know how to get better at my DPS job
    Then how about posting in that other massive thread about parsing instead of creating another one with a clickbaity title such as "XIV is a bad dps's dream"?

    I'm glad you like the game but you seriously give the opposite impression. It's one thing to rant on the forums, it's another to be creating so many negative threads in a short space of time.

    Quote Originally Posted by RichardButte View Post
    I'm not advocating the calling out of anyone
    Blizzard don't either but it happens anyway. You can't completely control how players use content. It's why dps meters very often have a negative effect and why healers are essentially played like hybrids even though they're not intended to be.

    Quote Originally Posted by RichardButte View Post
    If you could tell at a glance which DPS are doing well
    Herein lies the issue with parsing; the glance. Most players take a glance and assume numbers are black and white. Most players don't know or don't care to think "maybe that person has bad gear, maybe they got targeted by a lot of mechanics, maybe they had to do off-healing" and so on. They just look at dps rankings and assume last = bad.

    Quote Originally Posted by RichardButte View Post
    because there would be pressure equally distributed across all the roles instead of just tanks and healers feeling that pressure.
    Parsers will do NOTHING to change the amount of pressure tanks and healers get. They're under pressure because of the nature of their roles. Not because of the absence of parsers. I healed in WoW for ten years and I never once felt a dps meter took pressure off of me. In fact the dps meter often drove people to take stupid risks to do better dps and that gave me more healing to do.

    Quote Originally Posted by Kazrah View Post
    Sorry, but I need to be really blunt here: with all the whining and moaning threads you seem to have posted, maybe this game just isn't for you. Honestly, it seems like you spend more time making threads like this than you do actually playing the game.
    You're definitely not the only one who has noticed.
    (8)
    Last edited by Penthea; 08-17-2017 at 05:29 AM.

  10. #69
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by RichardButte View Post
    1. No DPS meters so no one can see how bad they are.
    This is exactly why this "community" is so adamant about not having them put in the game.
    (8)
    Last edited by Whocareswhatmynameis; 08-17-2017 at 05:43 AM.

  11. #70
    Player
    Shihen's Avatar
    Join Date
    Nov 2015
    Posts
    101
    Character
    Holy Orders
    World
    Faerie
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Oscura View Post
    Elusive jump and lucid dreaming exist. No matter how badly anyone wants to convince themselves, threat meters are not an accurate method of gauging DPS in the slightest. Not a "general indication," not perfectly, not "somewhat," just period, it won't. If someone is single targeting during an AoE phase, and another is AoEing, the single targeter is going to have more hate on that one particular mob. It is extremely illogical to ever assert or associate DPS with your hate generation at any point.
    Again, a little exaggerated. Elusive Jump is part exactly zero players' dps rotation, as is lucid dreaming, and the point where either does become the correct choice is likely long after a dungeon boss is dead and certainly long after it is clear who is pulling their weight and who isn't. And no, it is not illogical to associate two things that are directly correlated to each other. Yes, modifiers to their relationship do exist, but almost all of the situations those modifiers see use are edge cases within the realm of dungeon content. If someone is single targeting during AOE and it still is not clear who the problem is then an optometrist is needed, not a parser.

    Let me just add that I am not advocating against the use of parsers. I very much believe the game would benefit from an optional in-game parser. I just don't believe it is the answer to every dps related problem we currently have.
    (2)

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