People do sightseeing logs? I forgot this was a thing in the game until this post. :P
People do sightseeing logs? I forgot this was a thing in the game until this post. :P
Agreed.
If it was Weather OR time of day, then I wouldn't mind but both together is annoying, especially for ones that are indoor, where neither of those things matter because they're always lit. :B
What they really should've done is made the pegs longer so it'd be easier to jump on them (Especially the last one)
Say what? It took me hours and hours and hours of practice and I finally got up there yesterday feeling so proud of myself. I jumped off and tried it again and it's easier now cause of my dedication. You just sound like you want someone to hold your hand like you're a little kiddy. It's hard and I knew I couldn't do it without practicing. Some of the jumps are annoying but hey it's a break from the subpar endgame![]()
I don't want to see it removed but I do want to see it made more...consistent. At times it's pure luck as to whether or not you even land on a specific target - or you have to aim to stand on open air to register being right on the edge.
I love Sightseeing logs! The more the better :P it gives you a lot of satisfaction once you complete them!
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most of the time i fall down is because i bump into invisible walls and stuff while jumping.
yes, if they can't implement stuff like that with a proper physic they should get rid of it.
I'm been failing that final jump while doing the jump diagonally, another player was there and gave me the tip to jump vertically/horizontally instead and I did it in one try. If anyone's struggling with this particular jump, give it a try next time, it might help you out.
Back on topic, I do agree the collision box are oddly placed for certain spot. Fixed that and maybe add an Aetheryte crystal at the top would be nice. :3
I do agree with some we need more those things in game, but this game is poorly made for it aswell, look at GW2, it had those in mind from the start so jumping is more accurate there since they wanted it that way.
SE jsut trowed it in for us to have something to do, which is not a bad thing, but with clunky controlls, odd collissions and invisible spots you have to relay on, it is just ridiclious and simply not worth the time for some people like me, i enjoyed the Jumping Puzzles in GW2 defintly, but please SE, if you try to copy such, copy there glamour armoy and system maybe instead of such poor design.
At laest make something simliar that actually works with this engine, like the Gold Saucer Jumping, not to hard and not to easy. That worked, didn't it. Kugane Tower, thanks no, keep those ideas next time away of the game maybe.
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