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Thread: MCH buffs!

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  1. #1
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Lastelli View Post
    This was the case for 3.4 MCH too. Actually it was even worse since wildfires were much more bursty and the skill had a longer cd so cd alignment was a little more subtle. I don't see the problem to be honest, that's how mch is supposed to be. Of course it was fine back when mch was top dps in most turns of creator savage.
    Subtle? The CD alignment was NOT hard to work out. And there was surprisingly few instances in creator that required custom wildfire timings. What's more, you could hold on a CD for a few seconds and not eat massive potency losses. Moreover, because our CD's were longer we had fewer opportunities for fight damning screwups. Not to mention:
    Every odd wildfighter only demanded 4 CD's two damage buffs, WF, and RF.
    Reload wasn't something you spam for dear life.
    And pre WF workup was as simple as applying hotshot and lead shot as opposed to 10 seconds of ammo prep.
    (0)

  2. #2
    Player
    Lastelli's Avatar
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    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Elnidfse View Post
    Subtle? The CD alignment was NOT hard to work out. And there was surprisingly few instances in creator that required custom wildfire timings. What's more, you could hold on a CD for a few seconds and not eat massive potency losses. Moreover, because our CD's were longer we had fewer opportunities for fight damning screwups. Not to mention:
    Every odd wildfighter only demanded 4 CD's two damage buffs, WF, and RF.
    Reload wasn't something you spam for dear life.
    And pre WF workup was as simple as applying hotshot and lead shot as opposed to 10 seconds of ammo prep.
    Where did I write that cd alignment was hard?
    Are "a little more subtle" (than how it currently is) and "hard" synonyms?
    Considering you also had to use raging strikes, b4b and hawk's eye, it was way less trivial than it currently is.
    And again, less trivial =/= hard.
    (3)
    Last edited by Lastelli; 08-08-2017 at 09:04 PM.

  3. #3
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Lastelli View Post
    Where did I write that cd alignment was hard?
    Are "a little more subtle" (than how it currently is) and "hard" synonyms?
    Considering you also had to use raging strikes, b4b and hawk's eye, it was way less trivial than it currently is.
    And again, less trivial =/= hard.
    Unless waiting 10 seconds after an offensive CD comes up for another offensive CD to come up is the height of hidden depth, "subtle" is not exactly what I'd use to describe 3.x CD timers;
    You didn't use all three offensive CD's every single wildfire.
    You used your entire suite of offensive CDs less often.
    That WF happening ever 90 seconds for a longer period of time giving a larger fight leeway for cooldown delaying.

    The statement was to your comment "this is how MCH is supposed to be" which wasn't true then, and I listed the reasons why that was so. Burning every single button, every single minute was not how MCH worked. Not for the rotation, and definitely not for wildfire.
    (0)
    Last edited by Elnidfse; 08-08-2017 at 09:31 PM.