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  1. #1
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    4.06 notes are out, nothing.

    Louder boys.
    (0)

  2. #2
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    4.06 notes are out, nothing.

    Louder boys.
    #deletedrk つ ◕_◕ ༽つ
    (1)

  3. #3
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SyzzleSpark View Post
    4.06 notes are out, nothing.

    Louder boys.
    optimistic reaction is "well in 4.1 they're gonna be able to do more than just potency adjustments."
    (0)

  4. #4
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by WhyAmIHere View Post
    optimistic reaction is "well in 4.1 they're gonna be able to do more than just potency adjustments."
    In 3.07 they added the Blood Weapon TP cost reduction which was huge at the time. 3.1 saw almost nothing. Its almost a meme at this point, that people have had so many complaints about this job ever since launch (not all of which I have agreed with, but I digress), but they refuse to make substantial changes to it, whereas several jobs have gotten bloody power-point presentation's worth of changes in various patches.
    (1)

  5. #5
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    In 3.07 they added the Blood Weapon TP cost reduction which was huge at the time. 3.1 saw almost nothing. Its almost a meme at this point, that people have had so many complaints about this job ever since launch (not all of which I have agreed with, but I digress), but they refuse to make substantial changes to it, whereas several jobs have gotten bloody power-point presentation's worth of changes in various patches.
    Although I agree that a few adjustment should be made, there are jobs that are barely played in endgame because of how unbalanced they are. DRK will be a lower priority I reckon.
    There was a huge tank focus in 4.05 so I didn't expect much in 4.06.
    (0)

  6. #6
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Daniel_Fury View Post
    Although I agree that a few adjustment should be made, there are jobs that are barely played in endgame because of how unbalanced they are. DRK will be a lower priority I reckon.
    There was a huge tank focus in 4.05 so I didn't expect much in 4.06.
    There was a huge WAR focus in 4.05.
    (5)

  7. #7
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    There was a huge WAR focus in 4.05.
    We had the tank accessory fix which is tank focused.
    Adjustments to all 3 tanks in 2 back to back patches. Now that all 3 tanks are played again and can do their job in savage, they are back to the bottom of the list.
    (1)
    How Steel Cyclone should look!

  8. #8
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Daniel_Fury View Post
    We had the tank accessory fix which is tank focused.
    Adjustments to all 3 tanks in 2 back to back patches. Now that all 3 tanks are played again and can do their job in savage, they are back to the bottom of the list.
    What is this imaginary "list" you speak of?

    This is not how things work, buffs/adjustments don't come in a sequence of each role taking their turn patch-by-patch like waiting for an amusement park ride. If community feedback indicates a job needs changes, it should get changes sooner rather than later. There's also no mythical maximum limit on how many changes can be made to x number of jobs during a patch cycle so yeah. I'm calling BS here.
    (0)

  9. #9
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SyzzleSpark View Post
    4.06 notes are out, nothing.

    Louder boys.
    I just voted with my wallet.

    Logging in has become a chore now like the end of the last patch cycle and I had to force myself just to cap creation. Time for a loooong break until DRK is fun again.
    (6)

  10. #10
    Player
    Dauntess's Avatar
    Join Date
    Jun 2017
    Posts
    48
    Character
    Dauntess Vladynfall
    World
    Midgardsormr
    Main Class
    Miner Lv 90
    Quote Originally Posted by Falar View Post
    I just voted with my wallet.

    Logging in has become a chore now like the end of the last patch cycle and I had to force myself just to cap creation. Time for a loooong break until DRK is fun again.
    I'm in the same boat. My sub runs up in a couple days and I don't see myself resubbing in the foreseeable future. Not only has DRK become a chore, it just flat out sucks to play. They could have the worst DPS, mitigation, utility, but if its fun to play, I'd play it. The worst part is, it's gonna take another expansion to fix my problems with DRK.
    (3)