Results 1 to 10 of 42

Hybrid View

  1. #1
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Or for exemple :

    Have a neutral set of spells : the 4 ruins, that serve as a regen phase (Ruin 3 becomes AOE, Ruin 4 takes place of 2 with level trait)

    Have summon cost half the MP it actually does, and the cast time of a normal spell (btw that would also reduce death punishment a bit).

    Have a combo set of 3 spells stronger each time (like 120 > 180 > 240)
    - When Garuda-Egi is active, the combo is 3 wind spells, last one drops for exemple a magic vulnerability effect for 24 sec on boss and when you complete third combo, you can summon Demi Garuda for 12 seconds (and use the ruins during her presence) that ends with a 300 potency attack or equivalent
    - With Ifrit-Egi, the 3 spells become fire (the same way warrior skills change you know), last one drops physic vulne, Demi Ifrit for 12 secs
    - With Titan-Egi, 3 earth spells, 3rd combo does a DOT effect, Demi Titan for 12 secs

    Each time a Demi Summon does its big attack, like SAM you light up a nod,
    1 nod : you can use it right away for DeathFlare (potency reduced to 300 because you could go at it every 12 seconds) or you can wait for 2 nods for :
    2 nods : TeraFlare (potency 680) or you can wait for 3 nods for :
    3 nods active : you can summon Demi Bahamut for 18 secs that does more or less what it actually does (I would make him immobile, and only one Akh Morn in the end but does five rays in a row with a potency of 280 + falldown each, like it should have been from the start)
    (0)
    Last edited by Karshan; 08-03-2017 at 05:06 PM.

  2. #2
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Karshan View Post
    Snip
    There is a lot of thought put into this and I like that you have solid numbers to show your examples, but I think it's keeping a lot of the current summoner that I wanted to replace such as the ruin spell and egis.
    I was more in favor of the dot, ruin, neutral spell and withering feeling of the job to be made into something else, though I don't know all ff jobs enough to say what that would be. And for this vision there wouldn't be egis, just the full summon. The sense of progression from egi to summon is cool but I just don't like egis at all lol
    (0)

Tags for this Thread