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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Luxpheras View Post
    Greetings,

    Thank you for the feedback in regards to instanced zones in the Stormblood areas.

    We understand that these field instances can make it difficult to group up when running open world content or gathering as a party, and we apologize for any inconvenience it may have caused.

    Due to the specifics of the programming, many of these requested features such as being able to choose which instance to teleport to or having the system prioritize whatever instance your party members are currently in would be very difficult to implement.

    While we are aware that this is not ideal, we ask for your patience and understanding as these field instances are tentative measures intended for congestion relief and load reduction as we try to make the game as smooth as possible for all players.
    One follow-up to this.

    Since we can ride a dual mount into a zone and each get a choice of which zone we enter, and similarly when we *walk* into a zone, we get a choice, why is it so hard to implement the same choice when joining a zone through teleport? In all 3 cases we are zoning from one zone to another, yet we can choose the instance when walking or riding in, just not when teleporting. Why is that?

    I mean, I understand that it can be difficult to retrofit things to code, but the ability to choose a specific instance already exists when transitioning from one zone to another. Why is it so hard to extend that same capability when teleporting?
    (7)

  2. #2
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Since we can ride a dual mount into a zone and each get a choice of which zone we enter, and similarly when we *walk* into a zone, we get a choice, why is it so hard to implement the same choice when joining a zone through teleport? In all 3 cases we are zoning from one zone to another, yet we can choose the instance when walking or riding in, just not when teleporting. Why is that?
    I bet it's because technically you don't cross the zone border when you teleport in, so the server just randoms you the instance because you never made a choice. Then there's something in the code related to sunspots that forces teleport and walking in to be handled differently.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Waliel View Post
    I bet it's because technically you don't cross the zone border when you teleport in, so the server just randoms you the instance because you never made a choice. Then there's something in the code related to sunspots that forces teleport and walking in to be handled differently.
    The transfer from one zone to another is handled by the same servers regardless of the method. The coordinates in the zone you transfer to are not really part of this, it's simply the exit of a zone instance and being placed in another zone instance regardless of your mode of travel. I can't imagine why it would be so hard to implement a simple dialog asking players to choose an instance.
    (1)