Quote Originally Posted by MyaValentine View Post
Snip.
Paladin's utility isn't a DPS enabler, it's a buffer to help smooth out mistakes from the party and potentially overcome what could have snowballed in a wipe.
It's to help keep the fight going when people screw up which can be distracting to other members.

PLD has many ways to help in those situations from party mitigation, single target mitigation, heals, mechanics skip with Hallowed (or 12 sec of free Healer DPS).
These are very useful in a prog setting and early in an raid tier where you're pretty much min iLvl.
I can guarantee you that tackling V4S in i320 ish gear requires as much mitigation as you can get and some aoe damage are borderline a raid wipe without extra raid mitigation from tanks/dps.
But out of the 3 tanks, only PLD has any sort of raid mitigation...

PLD's mitigation will lessen in value as people perfect the mechanics and party ilvl increases. But until then, there's no denying the value of their utility.

WAR/DRK in HW weren't meta because of their DPS, it's because of Delirium / Path / Reprisal... all mitigation skills...