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  1. #1
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by BluexBird View Post
    People who say Paladin's utilities are "useless" or "no big deal" have obviously never done a single challenging content in this game. And by challenging content, I don't mean going in with 20% echo and beating it...
    I'm a main Paladin done every fight in this game did coils pre echo and have V2S down to 4% and failed due to not enough dps. I'm neither a Idiot nor I'm pretending anythingn I neither lack capasity nor aweranes to know how to use these tools and "obviously" I've done my fair amount of challenging content champ. Messed up the stack up mechanincs got vulnerability and Guess what, I have Pair of comptetent healers who know how to keep the party alive shield and protect everyone when needed one of them my own girlfriend (the owner of this account) if you really think paladin uitlity is so good an help so much your pt maybe you need to find better healers before calling people out on the forums the fact is that it really doesn't, divine veil and intervention are the only 2 utility pld really offers since you can weive them any other "utility" is a dps loss or usuless and I'm being far fetched because divine veil and intervention hardly saves our healers a global coolddown. I use them I they "help" but I sometimes don't because I'm focusing on damage or weaving a more important oGCD and guess what....makes no difference. so please keep post like this civil it's ok to have an opinion but no calling people names because you believe your fact are right.
    (0)

  2. #2
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by MyaValentine View Post
    Snip.
    Paladin's utility isn't a DPS enabler, it's a buffer to help smooth out mistakes from the party and potentially overcome what could have snowballed in a wipe.
    It's to help keep the fight going when people screw up which can be distracting to other members.

    PLD has many ways to help in those situations from party mitigation, single target mitigation, heals, mechanics skip with Hallowed (or 12 sec of free Healer DPS).
    These are very useful in a prog setting and early in an raid tier where you're pretty much min iLvl.
    I can guarantee you that tackling V4S in i320 ish gear requires as much mitigation as you can get and some aoe damage are borderline a raid wipe without extra raid mitigation from tanks/dps.
    But out of the 3 tanks, only PLD has any sort of raid mitigation...

    PLD's mitigation will lessen in value as people perfect the mechanics and party ilvl increases. But until then, there's no denying the value of their utility.

    WAR/DRK in HW weren't meta because of their DPS, it's because of Delirium / Path / Reprisal... all mitigation skills...
    (1)

  3. #3
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Shinkyo View Post
    WAR/DRK in HW weren't meta because of their DPS, it's because of Delirium / Path / Reprisal... all mitigation skills...
    Did you forgot the strengh acc meta? DRK/ WAR was heavily influence because of dps I don't want to hear now out of the sudden pld mitigation utility is what makes them good because they had the same utility on HW divine veil isn't new. Also I'm not saying pld mitigation utility is bad but it hardly is the game changer you and many others are painting it as and it's what it's boiling me, if your party fuck up to a degree that divine vail or clemency will save a pt wipe changes are you are going to wipe 90% of the time, your healers are more than capable and equipped to handle all this situation and again while it helps it's not a raid saver just lessens some of the damage. also I'm not saying other 2 tanks should not have their utility but please stop bringing pld upfront because "utility" PLD right now is up front because it offers the same dmg much easier and it's personal mitigation but not because of it's utility.

    also delirium/path were permanent mitigation hardly anything even close to what divine veil is and all tanks now have access to reprisal
    (0)
    Last edited by MyaValentine; 07-28-2017 at 06:42 AM.