Quote Originally Posted by SoloWingMetatron View Post
I can understand your perspective on playing multiple jobs being an answer to skill trees. But I must disagree that multiple jobs and skill trees are the same thing. Furthermore not all those other MMO's lock you to a single class. PSO2 is the perfect example of this. In fact PSO2 in many ways is the perfect example of why FF14 has no excuse for it's lack of choice and options. SE is a multi billion dollar company, that is well known around the world. FF is a multi million dollar franchise that is beloved around the world. FF14 is one of the top MMO's atm. Not only that but it's a subscription based MMO, bringing in a lot of revenue for SE. It also has a successful cash shop bringing in more revenue. Yet how come a game like PSO2 that is not as well known. That isn't available and played worldwide. That isn't bringing in as much revenue (because it is a free to play game) can still bring all this depth, choice and diversity, that FF14 refuses to do even slightly.

My point is almost every other MMO out there is offering these options to the people (Even free to play MMO's!) Even if they're just "smoke and mirrors" as I said. Of course these options are not always just "smoke and mirrors".

I know what you mean. Having played Pso2 the customisation and skill trees, far outweigh the lackluster tripe we have at the moment.
Take merits from XI you could customise your job the way you wanted you where not all the same. Gearsets. Even in Pso2 you have your rainbow pallette, where's the elemental diversity? Fire damaging fire? Last I checked in single player incarnations of FF that healed. Nothing about this game is diverse, when it comes to its job system. Everyone is herded into doing the same thing, essentially we are prized cattle. Content wise the game is dull. It really is a copy and paste format and I really don't think it's going to stand the test of time.