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  1. #21
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Why are people getting into a pissing contest over which is "better"? .__. The OP literally just wanted to know what made the final boss of Mythic Tomb hard, because it wasn't visually apparent from the clear video. The discussion up until now was actually pretty neutral and pleasantly devoid of the typical vitriol Gen Discussion has whenever WoW is mentioned.
    (4)

  2. #22
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    949
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sylvina View Post
    Only none of the raids or dungeons are actually that bad. They can be challenging but they're not punishing and anyone can learn them. WoW's early raids suffered from tons of shitty design choices.
    Why bring up the original WoW? That's in the past. The current raids and content are very accessible and offer something for both casual players and hardcore ones.

    It's not like FF14 was perfect in the beginning, either, else they would of never made ARR.
    (4)

  3. #23
    Player
    Deslanthe's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Lissle Deslanthe
    World
    Diabolos
    Main Class
    Conjurer Lv 90
    As for the Mythic KJ is hard, and took awhile No clue. I suspect a lot of had to do the mechanics at that tier of raid, probably a lot of timing issues and peeps not doing there jobs right (or the right combination).

    I used to be Mainline raider and the wipes and drama was fun..... For instance I wasn't leveled for MC, but an entire zone was arguing with a know drama king who Ninjaed a valuable knife from Next to last Boss Major Domo (?)[I was paladin so I was a Buff Bot and Healer, when I did start raiding -- ZG -- Vanilla ]
    Even In LFR it can be a pain (I do that as its fun and faster), like 6 wipes on Gul'Dan (even with the Echo Style boost) as people Simply where not doing the basic mechanic key eyes, stay out of green stuff....
    I just complete Wing 3 of LFR ToS we wiped once on Maiden, once someone explained fight, we destroyed her, Avatar was easy....
    (I can do most tiers, I am slowly losing interest there).
    (0)

  4. #24
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by ChocoFeru View Post
    WoW usually caps the fights with gearchecks (aka artifficial difficulty) so they're unkillable at start on purpose.
    You know what FFXIV raid tier unintentionally had that too and everyone considered it a disaster? :P

    Mentality is very different in both games but it's fairly clear that it's the FFXIV community that can't even decide what it wants, until it actually happens and we have to deal with the consequences. Then people magically forget two years after the fact while the devs are still cleaning up the mess as a result.
    (3)

  5. #25
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SaitoHikari View Post
    You know what FFXIV raid tier unintentionally had that too and everyone considered it a disaster? :P

    Mentality is very different in both games but it's fairly clear that it's the FFXIV community that can't even decide what it wants, until it actually happens and we have to deal with the consequences. Then people magically forget two years after the fact while the devs are still cleaning up the mess as a result.
    I mean even beyond the gear check (which in itself is not a bad thing), A3s had a few other design choices that I wouldn't say was good. The overall slow pacing, the non-indicative mechanics which lead to the inevitable party wipe (which only exasperates the former), and just in general (and this is for A4s too) the overtuning. I'm really hard pressed to believe that they designed it without healer dps in mind, even at relative ilvl.
    (0)
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  6. #26
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by SaitoHikari View Post
    You know what FFXIV raid tier unintentionally had that too and everyone considered it a disaster? :P
    Gear checks don't work when you only release four bosses. I'm not sure how item progression works in current expansion WoW, but they have 9 bosses there. I'd be fine getting gear checked for a couple of weeks while killing eight other bosses, but having only Oppressor and lolGoblin Horde (both of which are pretty crappy fights) for most groups was the real reason Gordias sucked. Well, that and the complete lack of reward for actually completing raids in FFXIV.
    (0)

  7. #27
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Watch the health bars and the Recount - that is some serious healing output.
    Also is that 5 Rogues? That's some serious class stacking which is a huge commitment given the Artifact weapons in this expansion.
    (1)

  8. #28
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Deslanthe View Post
    As for the Mythic KJ is hard, and took awhile No clue.
    The world first group did an interview a little bit after the first kill - basically it was over-tuned for a while at the "impossible to kill without weeks of gearing" level, according to them (and with how much time and effort they put into figuring these fights out, I believe them). The fight itself went through numerous nerfs before the first kill - one ability had its damage nerfed by a full 50%, other things had their HP reduced by numbers roughly around 8% or 18%, some of the things that spawn had their amount reduced a bit, more time added between abilities would go off in certain phases.
    (0)

  9. #29
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    no clue , the boss looks easy because no1 made mistakes , but is the same thing for FFXIV when u see a perfect kill , it looks like meh thats easy , but in the end the mechanics are way harder than it looks , for example A3s , on video is meh , attack boss like nothing , avoid aoes , kill some adds before they hit the outer ring . dont let the knockback push you out or into puddles + / - .....and done.... the reality is WAYYY DIFFERENT

    WoW always had interesting boss mechanics and created new ones every other expansion , some bosses are easy as hell , others have really interesting mechanics , some use the old fire , stack , it has too mechanics that force inmunities in order to keep going (tons of jobs there have Hallowed ground skills or 90% dmg reduction or inmunities to some kind of dmg ect)

    FFXIV has an issue and that it has tons of instant death or really bad synch mechanics , still HW and SB now is way more cool and has some really interesting mechanics (Omega 3 is a perfect example of that ) , wow has more bosses , while FFXIV still have 4 only :/
    (0)
    Last edited by Warlyx; 07-27-2017 at 06:09 AM.

  10. #30
    Player
    Viridiana_Sovari's Avatar
    Join Date
    Oct 2013
    Posts
    65
    Character
    Veroth Ursuul
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    To put plain and simple it isn't that the mechanics are harder per say, it is the how the fight is tuned. In WoW they actually tune raids properly so that they are supposed to take a while to clear. World 1st groups end up beating fights in way less gear than they were intended to be completed and usually end up class stacking the classes that perform well in that specific fight. If you look back at A4S and A8S you will see insanely large attempt counts as well. The thing is that the last 2 raid tiers have just been tuned terribly so you can literally just walk in and kill the boss with very little optimization and no gear beyond crafted gear. Even crafted gear wasn't needed this time around.
    (3)

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