Quote Originally Posted by RaizeGraymalkin View Post
It kind of is. This game will never have perfect balance (no pun intended).
Frankly, I don't think it's impossible. The problem is that they want to balance them "in the void" (no pun either).

Like I said earlier in that thread, what they should balance is different party composition, and for that you create synergies. If no DPS has a slashing debuff, then WAR is better if your party has a NIN or a SAM. If PLD is changed to do piercing damage, and is given a piercing debuff (That would be removed from DRG), then a PLD is better if you have a DRG, a MCH or a BRD. And a DRK could be given a magic vulnerability, to better synergize with BLM, SMN and RDM.

As for healers, they could also create synergies. A healer that mainly uses abilities to heal is better paired with PLD or DRK than WAR. A healer that would spread an AoE based on the amount healed on your initial target would spread higher numbers by targeting a WAR than a PLD or a DRK, etc...