Quote Originally Posted by Tufelhunden View Post
I thought tenacity also helped the healing, 7%, in the example above. So by the math used the healer would only need heal the tank for 29000, versus the 32k plus. Maybe I'm remembering wrong.
It only increases Self Heals as of now.
Or, the gained % you get healed more by other players is so miniscule it can't be measured.