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  1. #41
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Cadmus View Post
    OP's numbers are wrong here.

    1100 tenacity (the difference between the 2 sets you linked in comparison) does not = "8% damage mitigation"... 1100 Tenacity is exactly 5.5% dmg mitigation, as it's 200 points of tenacity per 1% mitigation.
    And it would be at cost of just under 2.5% DPS.

    That means, at a very end build, you can either max tenacity for 5.5% dmg mitigation, OR avoid as much Tenacity as possible, and gain just under 2.5% DPS.
    Your numbers are wrong. 1100 ten gives 5.5% dps while 1100 dh gives 6.9% dps. The tradeoff is then 1.4% dps for 5.5% mitigation.
    (1)

  2. #42
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SyzzleSpark View Post
    Its not the same because you can't get nearly the kinds of gains through melding that you can by simply wearing a piece of gear that has that stat on it as opposed to not having it. This is why Direct Hit melds are so popular, because we get zero of it from gear, making melding it an extremely efficient % increase. Stacking more Tenacity on top of the crazy amount that you'll already have on your gear just isn't going to be as efficient from a DPS or mitigation standpoint.
    Dh melds are popular because they are the best dps stat. By your logic, dps would all be melding crit or skill speed since they can get more dh from gear...

    1 point of ten from gear is the same effect as 1 point from melds. You get the same amount of tenacity from a meld as dh. Therefore it doesn't matter where you get it from, if you think ten is better than dh you should meld it.
    (0)

  3. #43
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sarcatica View Post
    If only SE decides to give DH to tanks and healers gear, we wouldn't need to fully meld DH.
    Personally I think they are more likely to prevent melding DH in future for Tanks and healers, we already have our role stats after all. No need to steal someone else's.
    (0)

  4. #44
    Player
    Cadmus's Avatar
    Join Date
    Sep 2016
    Posts
    62
    Character
    King Cadmus
    World
    Mateus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by DacienSanderon View Post
    Your numbers are wrong. 1100 ten gives 5.5% dps while 1100 dh gives 6.9% dps. The tradeoff is then 1.4% dps for 5.5% mitigation.
    Only a value of 500 was tested before on reddit, but 550 Ten is definitely not a 2.75% DPS increase. It's closer to 2.
    (0)
    Last edited by Cadmus; 07-25-2017 at 04:46 AM.

  5. #45
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Personally I think they are more likely to prevent melding DH in future for Tanks and healers, we already have our role stats after all. No need to steal someone else's.
    I spent millions on DH melded i320 accessories (STR VI DH VI V V V) this weekend so I hope it is next gear tier.

    But yeah, I have wondered if DH will be moved to "role stats" with tenacity and piety eventually since it seems healers/tanks are melding for it since it is strong at this tier of gear.
    (0)

  6. #46
    Player
    Reveriekun's Avatar
    Join Date
    Jun 2011
    Posts
    7
    Character
    Reverie Shirokami
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Aleisterz View Post
    Is it the same % as the damage reduction/heals? (I know nothing of this lol)
    It is, Tenacity got all the same % on heal, dmg dealt and reduced. So is a bit of a gain over the other, while DH and CH have to proc, even if the % look very stable to me in a raid. Ten bonus is always there. But in the end, the dps of a tank is so low in a raid, especially in progression, that having that 5% increase doesn't really matter for the clear.

    I think is more about personal preference, as pld I feel quite safe with my all block shield that I avoid tenacity in meld (aside an early game mistake :P); concentrating on DH, for the simple reason that having a very low number, actually 0%, even a light increase actually bring more benefit than any other secondary stats. Obviously the 100% is a str+40 otherwise, won't make sense to use right side penta melded.
    (0)

  7. #47
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Personally I think they are more likely to prevent melding DH in future for Tanks and healers, we already have our role stats after all. No need to steal someone else's.
    Then why the heck is enmity gated behind str? Personally I see no benefit of tenacity to a war especially if they are ot simply given that all our 4.0 abilities are dps based hitting those direct hit FC/IB goes along way. However I do see a strong argument for Tenacity being popular for PLD. With the combined mitigation from blocking and defensive cds not being gated behind stances we could see PLD tanking in full tenacity in sword oath. Though this is merely speculation and its based on how yoshi p stated that it is a "powerful" stat and that's why they held back on it and you will only see its true nature in savage content.
    (1)

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