*hugs balance card* I enjoyed your power while it lasted~
*hugs balance card* I enjoyed your power while it lasted~
I'm happy for WARs getting their beat gauge fixed. I just want DRK's old Blood Price back. On the plus side, we got STR on accessories.
The WHM changes are good, but they really have no clue what they're doing with lilies or Confession, do they? They're completely different than what was first created, and still not all that impressive.
what's wrong with summoner? only change seems to be a fix to a buggy interaction than neutered their dps if you happened to hit it
those healer changes though... what a massive power swing.
the new quickened atherflow alone will probably make SCH the best healer and the new DoT will probably make their personal dps on par or better than WHM
and WHM 100% lilies basically means a huge CDR buff on their ogc skills always
while the reduced potency on the still RNG astro cards may drop their party boosting ability to less than what a SCH/WHM combo just does personally on top of their own party utility.
Machinist change seems interesting. I guess more time doing heated shots before having to cool down again would be an overall boost. Will be interesting to see how it actually functions in practice. Competing against bard songs is quite a wall for machinist to scale
AHAHAHA YES THEY FIXED WARRIOR
https://www.youtube.com/watch?v=hrG0AwUJQDQ
This is beautiful. And they didn't even nerf Paladin that much. I'm so happy.
Exactly. People were hoping for fixes/buffs and didn't get anything. Removal of the Aetherflow-whiff punishment is good, but it has no effect on people who were already performing at peak efficacy.
I predict a lot of happy Dragoons. Haven't leveled the class but it looks like the complaint I kept seeing has been addressed.
Looks like Warrior got some... interesting... changes.
- It will be easier to keep up self healing in Defiance, and also easier to deal more DPS in Deliverance.
- You will want to spam either Unchained or Inner Release, BUT you will still need to be smart about which one of them you are spamming. I'd say in raids this is going to be about whether you're the one with boss aggro or not. And in Dungeons... which stance you're spending all your time in (which is really about your confidence in your DPS and your ability to stay at the top of the threat table without going into Defiance).
Strength on iLevel 290 tank accessories. It will be very interesting see HOW MUCH. But I suspect the amount is directly tied to 'enough to get them to ditch those HW accessories.'
(based on this, I kitted myself in a full set of Fending Accessories last week).
The Paladin nerf is not the one that was announced in the Live Letter. Close, but a little different. In LL they said they would make it have a longer cooldown, instead they nerfed it's potency. I suppose this means they like the new Paladin strat of spamming it to get guage procs - but just felt that tactic was too powerful. I spam the spell, but I don't like it at all... Anything with a cast time just feels... wrong... to me.
With all of the utility still on Paladin, I'm predicting an eventual meta that has WAR MT, PLD OT, and DRK just being something for playing around in dungeons... Maybe I'll see that differently once I get DRK to 70 (hit 62 right before server went down) and can compare all 3 in raid content. But right now it feels like they kinda 'forgot' to figure out what you're supposed to do with that Job... (and I do NOT like my meta prediction one bit. I like to be able to swap it up and I prefer when the choice of MT/OT is just about fight phase swap or the mood of the two players... and not 'built into the job' - but "utility" skills really shine on an OT, and can be a good way to wipe a pull when trying to 'get into position to use' when MTing. Sure PLD makes a great tank, but it's also the only tank that makes a great, not just good, OT...)
Last edited by Makeda; 07-18-2017 at 03:36 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.