You will always be uncomfortable with anything you do until you repeat until you gain confidence. That is how you improve in video games especially. It's fine if you don't want to self improve, but I personally do not favor the scrub mentality. When I recognize someone wants to stay in that trench, I acknowledge it's futile to argue for bigger pulls and self improvement and just go along with the pace and turn on autopilot. That's when I stop caring, because no matter what I do, I will not gain anything from the run.
I'm not saying don't gauge things and react accordingly, which is what you are implying my statement to mean. What I am saying is people who throw fits or get upset because someone asks for larger pulls. Then, because they are upset, they actually under perform. This is called tilting. You are subconsciously causing your own downfall. I'm telling people to stop it.
From a friend who also plays:
This kind of entitled scrub mentality is why people, who have limited free time, avoid DF like the plague. Getting pissy someone asks for bigger pulls when you're sandbagging is what I was talking about, not adjusting to bad tanks. Having a "letting DPS die" pissing contest with the other players is just asking to waste your own time, on top of wasting theirs, but people love using any bit of power they have over other people if given the chance, I suppose.
From both of us:
Actual good tanks outpace DPS. No DPS should be waiting on a tank to pull- the tank should be waiting on the DPS to pull (as in waiting for them to be prepped to properly engage the target). If you're a tank and you get DPS pulling ahead of you, you're not respecting their own role, their time, or their efficiency to appropriately do their role. You only respect yourself and tank status.
Anyway, I'm out, but requoting for what I said already in a TL;DR type post.



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