Tenacity is outgoing healing not incomingSo lets go with the math for 200:1%, if the +dmg done/-dmg taken/+healing taken increase at the same rate... At 2k thats 100% uptime 10% more damage done, 10% less damage taken, and 10% more healing taken. Tho thats if they all scale equally from the stat. But still have to take into account ALL 3, ALL THE TIME. Sure it feels weak but its always happening, and its happening to pretty much everything.
Tenacity is very likely to become the number one tank stat in future content in stormblood. Even now, you can make a reasonable argument for using it in front of direct hit for a very small dps loss and a much bigger damage reduction buff. The only real argument against it now is that although it saves a significant amount of damage over the course of the fight, it might not yet be enough to save healer gcds; that certainly wont be the case in the (reasonably near) future.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.