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  1. #11
    Player
    BucklesTrespen's Avatar
    Join Date
    Dec 2016
    Posts
    176
    Character
    Bucky Trespen
    World
    Jenova
    Main Class
    Pugilist Lv 100
    My only complaints with how Monk unfolded are:
    -Why wasn't Fists of Fire turned into a trait like Ninja's Dripping Blades.
    -Why do we still have Fists of Wind.
    -Why didn't we get any new abilities, like a combo chain that guarantees a Chakra or something.
    -Why do we have Steel Peek? It's such a random ability and hardly fits the Monk aesthetics. With the removal of the stun I'm shocked that we didn't get a new animation / skill name to replace this cling-on with.
    -Why did we get Tackle Mastery? It's a complete joke. A 30 potency Fire Tackle isn't mastery, it's just a number buff. Earth Tackle - why do we knock a mob back and out of melee range when we just used a gap closer to get into melee with it? Wind Tackle / Riddle of Wind - Why do we get a 5 second window to Tackle again? Nothing dies in 5 seconds. What super niche situation was envisioned for this complete joke of a skill. The whole Tackle Mastery is a complete letdown.
    -Why doesn't Riddle of Earth reset the GL timer on activation and again when hit. The value of this skill swings massively because we can have anywhere between 10 and 16 seconds left on GL at any given time (less when in RoF).
    -Why was Tornado Kick left unchanged. This was our GL dump but now we have RoE - a skill that (sometimes) maintains GL in transitions so Tornado Kick, which already saw next to no use is now even less used.
    -Why was Deep Meditation made a trait of 50% on a crit. Double rng for a core mechanic.

    Actually I'm getting carried away. I must be more upset with Monk than I originally thought...
    (9)
    Last edited by BucklesTrespen; 07-16-2017 at 03:54 PM. Reason: 1000 character limit.