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  1. #91
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Mature View Post
    It seems that Bahamut is getting shrink... Just noted on live letter.

    I fully disagree with this nonsense.
    I think they said you can do it with / command like glamour.
    Overall it's pretty disappointing how they were talking about smn. Literally didn't say anything useful or acknowledged any actual job problems...
    (3)

  2. #92
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Mature View Post
    It seems that Bahamut is getting shrink... Just noted on live letter.

    I fully disagree with this nonsense.
    I'm hearing it's an optional thing, via text command like egiglams. That said...I wish they went into detail on what they're doing to fix the actual job as well, instead of the aesthetic nonsense :<
    (2)

  3. #93
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Oh wait so it is a glam rather then a shrink? I'm slightly confused
    (0)

  4. #94
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Q10. Demi-Bahamut is quite large. Do you have any plans to make adjustment to his size or transparency?

    A10. We’ll make it so that you can change the size of Demi-Bahamut using a text command. I’m sure there will be players who would like the size to remain as is, so we’re making it so that players can adjust the scale on their own. However, we won’t be able to make it by Patch 4.05
    I'm ok with this
    (2)

  5. #95
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Angry_Evil View Post
    I think they said you can do it with / command like glamour.
    Overall it's pretty disappointing how they were talking about smn. Literally didn't say anything useful or acknowledged any actual job problems...
    Oh but they Buffing Machinist and Black Mage though.

    Machinist will be getting their base damage, turret damage increased.
    Black Mage is getting shorter cast times, (Literally just a huge buff. Black Mages stack spell speed anyways) and Foul no longer costs mp.

    Summoner literally the dragoon of casters. Except the utility they bring is tiny in comparison..

    Oh and they made Dragoon stronger too.
    (3)

  6. #96
    Player
    Cherishes's Avatar
    Join Date
    Dec 2014
    Posts
    20
    Character
    Sakura Tea
    World
    Ravana
    Main Class
    Red Mage Lv 70
    I feel like the live letter totally misunderstood why we summoner mains (or ex-mains) are concerned. Looking at JP players' response to the live letter, I noticed that they're saying a few similiar things to us.

    1) Bahamut's issue isn't mainly his size. It's his inability to stay where he's summoned and moves as the summoner does mechanics, thus blocking people's views.

    2) Titan-Egi is useless without Sustain or Physick or some form of heals for the summoner to use. We don't even need Sustain back. Just add a trait to Physick that gives pets sustain when used on them? Pets are dying and not even because they're standing in front of bosses.

    3) Devotion is useless.

    4) Is our level 50 aoe really tri-bind...?

    Scholars lost their identity and are being fixed, but so have summoners. We've gone from a dot class to an aoe+dot class to.. I don't even know, a ruin spamming class? A burst class? Summoner is the bard of 3.0--some people enjoy it, but some of us who've mained the job since it came out can't stand it anymore.
    (9)
    Last edited by Cherishes; 07-16-2017 at 03:27 AM.

  7. #97
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ariomi View Post
    Summoner literally the dragoon of casters. Except the utility they bring is tiny in comparison..
    And most of our utility is dumb and pointless.
    Oh oh here's another good one for ya - compared to 3.0 they didn't even give us ANY interesting skills in 4.0.
    Heavensward really change summoner(without all this rebalance PR for 4.0). They gave us burst damage, several aoe skills, a lot of variations and ways to plan fights and use all our abilities. Then they buffed ruin3 to 200 potency and smn became on of the strongest jobs.
    But in 4.0 they barely gave us anything. All skills before 70lvl are just meh and bland shadows of our old skills and barely add or change anything to the better. And on 70 lvl bahamut just feels like poorly designed DWT with huge dumb dragon that covers the whole screen. Literally no new ideas, no new spin on the job, only more of old stuff and nerfs...
    Quote Originally Posted by Cherishes View Post
    We've gone from a dot class to an aoe+dot class to.. I don't even know, a ruin spamming class? A burst class? Summoner is the bard of 3.0--some people enjoy it, but some of us who've mained the job since it came out can't stand it anymore.
    RUINED MAGE
    (4)
    Last edited by Angry_Evil; 07-16-2017 at 04:52 AM.

  8. #98
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Angry_Evil View Post
    And most of our utility is dumb and pointless.
    Oh oh here's another good one for ya - compared to 3.0 they didn't even give us ANY interesting skills in 4.0.
    We got new skills in 4.0?

    Really? I would have sworn they just took old skills, adjusted the potency on them and handed them back us saying: "Look New SKILLS"

    Bio 3? Miasma 3? Literally no different then old dots except weaker. Ahk Morn? Same thing as Deathflare except 100 potency stronger.

    Ruin 4? Oh wait... It's ruin 3 but with a different animation and needs to proc first.

    Summoner got A new skill. Singular. We got devotion. 5% buff to the healer. Who needs to waste a Cross Class skill for Cleric stance? I got you healer!
    (4)

  9. #99
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ariomi View Post
    Summoner got A new skill. Singular. We got devotion. 5% buff to the healer. Who needs to waste a Cross Class skill for Cleric stance? I got you healer!
    Really it is an occasional new skill as it only works if the healer happens to be the closest one to the egi. Don't know about you but I have found it very hard to train healers in a PUG to follow Garuda around.
    (0)

  10. #100
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Claviusnex View Post
    Really it is an occasional new skill as it only works if the healer happens to be the closest one to the egi. Don't know about you but I have found it very hard to train healers in a PUG to follow Garuda around.
    If you join a group with only Melee, chances are it's going to the healer lol.

    I've even switched to ifrit and still baffled that healers get it sometimes. (I have had healers who run into melee range and stack on my Egi.)
    (0)

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