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  1. #1
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Mature View Post
    It seems that Bahamut is getting shrink... Just noted on live letter.

    I fully disagree with this nonsense.
    I think they said you can do it with / command like glamour.
    Overall it's pretty disappointing how they were talking about smn. Literally didn't say anything useful or acknowledged any actual job problems...
    (3)

  2. #2
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Angry_Evil View Post
    I think they said you can do it with / command like glamour.
    Overall it's pretty disappointing how they were talking about smn. Literally didn't say anything useful or acknowledged any actual job problems...
    Oh but they Buffing Machinist and Black Mage though.

    Machinist will be getting their base damage, turret damage increased.
    Black Mage is getting shorter cast times, (Literally just a huge buff. Black Mages stack spell speed anyways) and Foul no longer costs mp.

    Summoner literally the dragoon of casters. Except the utility they bring is tiny in comparison..

    Oh and they made Dragoon stronger too.
    (3)

  3. #3
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ariomi View Post
    Summoner literally the dragoon of casters. Except the utility they bring is tiny in comparison..
    And most of our utility is dumb and pointless.
    Oh oh here's another good one for ya - compared to 3.0 they didn't even give us ANY interesting skills in 4.0.
    Heavensward really change summoner(without all this rebalance PR for 4.0). They gave us burst damage, several aoe skills, a lot of variations and ways to plan fights and use all our abilities. Then they buffed ruin3 to 200 potency and smn became on of the strongest jobs.
    But in 4.0 they barely gave us anything. All skills before 70lvl are just meh and bland shadows of our old skills and barely add or change anything to the better. And on 70 lvl bahamut just feels like poorly designed DWT with huge dumb dragon that covers the whole screen. Literally no new ideas, no new spin on the job, only more of old stuff and nerfs...
    Quote Originally Posted by Cherishes View Post
    We've gone from a dot class to an aoe+dot class to.. I don't even know, a ruin spamming class? A burst class? Summoner is the bard of 3.0--some people enjoy it, but some of us who've mained the job since it came out can't stand it anymore.
    RUINED MAGE
    (4)
    Last edited by Angry_Evil; 07-16-2017 at 04:52 AM.

  4. #4
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Angry_Evil View Post
    And most of our utility is dumb and pointless.
    Oh oh here's another good one for ya - compared to 3.0 they didn't even give us ANY interesting skills in 4.0.
    We got new skills in 4.0?

    Really? I would have sworn they just took old skills, adjusted the potency on them and handed them back us saying: "Look New SKILLS"

    Bio 3? Miasma 3? Literally no different then old dots except weaker. Ahk Morn? Same thing as Deathflare except 100 potency stronger.

    Ruin 4? Oh wait... It's ruin 3 but with a different animation and needs to proc first.

    Summoner got A new skill. Singular. We got devotion. 5% buff to the healer. Who needs to waste a Cross Class skill for Cleric stance? I got you healer!
    (4)

  5. #5
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Mature View Post
    It seems that Bahamut is getting shrink... Just noted on live letter.

    I fully disagree with this nonsense.
    I'm hearing it's an optional thing, via text command like egiglams. That said...I wish they went into detail on what they're doing to fix the actual job as well, instead of the aesthetic nonsense :<
    (2)

  6. #6
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Oh wait so it is a glam rather then a shrink? I'm slightly confused
    (0)

  7. #7
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Q10. Demi-Bahamut is quite large. Do you have any plans to make adjustment to his size or transparency?

    A10. We’ll make it so that you can change the size of Demi-Bahamut using a text command. I’m sure there will be players who would like the size to remain as is, so we’re making it so that players can adjust the scale on their own. However, we won’t be able to make it by Patch 4.05
    I'm ok with this
    (2)

  8. #8
    Player
    Cherishes's Avatar
    Join Date
    Dec 2014
    Posts
    20
    Character
    Sakura Tea
    World
    Ravana
    Main Class
    Red Mage Lv 70
    I feel like the live letter totally misunderstood why we summoner mains (or ex-mains) are concerned. Looking at JP players' response to the live letter, I noticed that they're saying a few similiar things to us.

    1) Bahamut's issue isn't mainly his size. It's his inability to stay where he's summoned and moves as the summoner does mechanics, thus blocking people's views.

    2) Titan-Egi is useless without Sustain or Physick or some form of heals for the summoner to use. We don't even need Sustain back. Just add a trait to Physick that gives pets sustain when used on them? Pets are dying and not even because they're standing in front of bosses.

    3) Devotion is useless.

    4) Is our level 50 aoe really tri-bind...?

    Scholars lost their identity and are being fixed, but so have summoners. We've gone from a dot class to an aoe+dot class to.. I don't even know, a ruin spamming class? A burst class? Summoner is the bard of 3.0--some people enjoy it, but some of us who've mained the job since it came out can't stand it anymore.
    (9)
    Last edited by Cherishes; 07-16-2017 at 03:27 AM.

  9. #9
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cherishes View Post
    Scholars lost their identity
    I don't know about you but Scholar feels just about the same for me except for not having Miasma II and Blizzard II. Their identity is still there.

    ...

    Anyway I do like the new Summoner's core gameplay. Less focus on DoTs and how easier it has been is good for me because the DoT management pre-SB is so annoying since their durations are uneven. Both jobs rely more on Aetherflow now too and it will benefit their pets.

    I do think Summoner has problems that actually made me not want to main it right now however. The Aethertrail/Aetherflow change made it become more punishing even though they abolished its countdown, Devotion being underwhelming, the lack of Sustain, Demi-Bahamut's design flaws and just how Summoner just feels so weak compared to the other casters. It's disheartening that the devs didn't acknowledged Summoner's actual problems in the Live Letter.
    (1)

  10. #10
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by dinnertime View Post
    I don't know about you but Scholar feels just about the same for me except for not having Miasma II and Blizzard II. Their identity is still there.

    ...
    I prefer old Summoner. Yes dots were a thing, But it was something other then Ruin spam.You could do interesting things, Like Raging Strikes Dreadwyrm Trance Tri-Disaster Contagion then Fester twice in dreadwyrm trance before you deathflare.

    I saw a far more experienced Summoner then me make an in-depth Opener. In said opener they used Ruin 2 and Ruin3 a combined total of 38 times....

    Thirty.... eight.... times... All the changes to Summoner take away the identity they have had since hitting level 50 in a real reborn. We were the Dot Pet class. Tri-Disaster is almost pointless now. Back in Heavensward it was cool. Instantly apply all your dots. Now? Uhhh... It takes two seconds for me to apply my dots normally... And Miasma 3 does damage when I apply dots normally...

    New Summoner is dumbed down. Painfully streamlined so much, that it punishes people who used to play it on an advanced level. It's even clunky locking Aetherflow stacks behind Dreadwyrm trance.

    "Oh you accursed summoners! How dare you find a way to make your class more interesting! You did something clever with your class to do more damage! I'll nerf you straight into the ground and make Dreadwyrm trance the most boring thing ever!" - Square Enix

    Cause every Summoner ever asked that we spam Ruin more right?
    (5)

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