Quote Originally Posted by bswpayton View Post
not really it does good damage to and it can heal so what most of the time I use vercure on myself, it can do multiple raises at the expense of losing major damage, all they need to do is buff blm and call it a day stop nerfing stuff it ruins the game when they do all these changes to classes
It does really good damage at no expense, mobility that's second only to BRD/MCH, can raise multiple team mates faster than the healers + it outpaces Summoners quickcast rez and has the incredibly powerful Embolden just to kick BLM/SMN in the teeth for good measure. Naturally I don't believe that listing off a classes strengths is a good way to make a point- but I take exception to this in that I can't think of a weakness.

Plus you really need to rethink your stance on "never nerf" because that is terrrible design philosophy. Balance in dynamic- and when you only allow the use of buffing to attempt to achieve something as complicated and difficult as balance then you're going to have immensely under tuned content. Then they're have to individually buff each bit of content to compensate for this ever growing mass of buffage that is the collective of classes which ironically would probably be a lot more work in the short/mid and long term.

RDM is powerful, content isn't hard enough to warrant how strong it is so why would you want to trivialize content by only buffing when you can pull back numbers too?