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  1. #1
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Greedalox View Post
    There's a teeeeensy bit more to it than that.
    not really it does good damage to and it can heal so what most of the time I use vercure on myself, it can do multiple raises at the expense of losing major damage, all they need to do is buff blm and call it a day stop nerfing stuff it ruins the game when they do all these changes to classes
    (7)

  2. #2
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by bswpayton View Post
    not really it does good damage to and it can heal so what most of the time I use vercure on myself, it can do multiple raises at the expense of losing major damage, all they need to do is buff blm and call it a day stop nerfing stuff it ruins the game when they do all these changes to classes
    It does really good damage at no expense, mobility that's second only to BRD/MCH, can raise multiple team mates faster than the healers + it outpaces Summoners quickcast rez and has the incredibly powerful Embolden just to kick BLM/SMN in the teeth for good measure. Naturally I don't believe that listing off a classes strengths is a good way to make a point- but I take exception to this in that I can't think of a weakness.

    Plus you really need to rethink your stance on "never nerf" because that is terrrible design philosophy. Balance in dynamic- and when you only allow the use of buffing to attempt to achieve something as complicated and difficult as balance then you're going to have immensely under tuned content. Then they're have to individually buff each bit of content to compensate for this ever growing mass of buffage that is the collective of classes which ironically would probably be a lot more work in the short/mid and long term.

    RDM is powerful, content isn't hard enough to warrant how strong it is so why would you want to trivialize content by only buffing when you can pull back numbers too?
    (10)

  3. #3
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Greedalox View Post
    snip
    Because you can't read I'll say it again, like other people have said, embolden is not that powerful, it is only at max .75% rDPS increase. If you want to give RDM a weakness just make its raise cost 50-100% more. There, now its utility actually costs something because you can't just spam raises. Or make it so DC doesn't work with it. Gain some perspective.
    (7)

  4. #4
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    Because you can't read I'll say it again,
    Look at you go. All that sass to prove a point? Good for you, Buddy.

    Quote Originally Posted by PrismaticDaybreak View Post
    Snip
    In case you didn't notice, RDM's strengths are it's damage coupled with its mobility and it's non reliance on working around fight invulnerability moments- Embolden as strong as it is and better than healer raises is still just a giant cherry on this cake.

    Gain some objectivity. Lose some mobility or lose some damage to bring you in line.
    Nobody liked their class getting nerfed, everybody likes a balanced game.
    (6)
    Last edited by Greedalox; 07-15-2017 at 04:47 AM.