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  1. #91
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Vexander View Post
    Like I said, RDM is fine on its own. Its the other jobs which need to be brought up. RDM isn't Broken. BLM and SMN are. Even before we could play the game BLM and SMN players were looking at potencies and new abilities and knew immediately their classes had been broken. If two lights won't turn on, but the third one will, the solution isn't to break the third light, its to fix the other two.
    Congratulations, you've just created power creep, where classes are overtuned for content.

    Nerfs are a harsh, sucky reality that we have to deal with in an MMO. I main PLD and AST, and I am dreading the nerfs incoming for both of those jobs, but I know they are necessary, because both are top of the charts in what they do. Instead of bringing everyone up, a much more sensible design choice is to meet in the middle.
    (4)

  2. #92
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    The amount of bitching about SAM and RDM makes me concerned that SE will nerf both, which would be fucking lame. All because "muh job isn't top deeeppppss".
    (14)

  3. #93
    Player
    Sardonia's Avatar
    Join Date
    Nov 2015
    Posts
    46
    Character
    Angelina Whisperwind
    World
    Hyperion
    Main Class
    Miner Lv 70
    Quote Originally Posted by RaizeGraymalkin View Post
    The amount of bitching about SAM and RDM makes me concerned that SE will nerf both, which would be fucking lame. All because "muh job isn't top deeeppppss".
    So much this. Right now we do not have enough information. People are basing this off of the two extreme primal fights which have heavy movement which of course will benefit RDM and even SMN more than BLM. Lets see what the numbers state after Omega savage goes on for a week or two to get actual numbers with some fights not being so movement heavy.
    (4)

  4. #94
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KalinOrthos View Post
    You're missing the point. RDM gets a free Swiftcast Raise anytime they use Jolt, which is...every other cooldown. Yeah, it eats through mana, just as Raise eats through healer mana. That fact that it happens without the use of a single big cooldown and can be instantly worked into a standard RDM rotation (just switch Thunder or Aero with Raise, and you're good) is the problem.
    You're also missing that you can only raise twice to keep your DPS up. Thats only 1 more than SMN.
    And as others have said, even if I was top DPS in my susano (idk why the SAM wasnt out doing my pittiful 3.1k dps)
    If im out of MP to keep my DPS up, im not much better than a dead DPS.
    And honestly even with my rez, the group still failed the enrage most of the time.

    The one group that didnt need my raises, they were able to beat the DPS check.

    In short, having 1 more raise over a SMN isnt all that its cracked up to be.
    It IS a bonus over SMN, but its not as crazy as people make it out to be.

    SMN and BLM just need some minor adjustments.
    (SMN needing a sort of gauge that only depletes with GCDs, rather than with time, would be great)
    (10)
    CLAIRE PENDRAGON

  5. #95
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vorx View Post
    magic is OP but takes a while to cast the powerful stuff.
    Please tell me you aren't casting VerWind and VerThunder manually without the dual cast
    (3)

  6. #96
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by RaizeGraymalkin View Post
    The amount of bitching about SAM and RDM makes me concerned that SE will nerf both, which would be fucking lame. All because "muh job isn't top deeeppppss".
    For real, the issue is just that. Im fine for some potency tweaks here and there as i do feel less utility/mobility should equal greater damage output, but to want a jobs main squeeze to be stripped just to make another job more relevant is silly. RDM is fine, it does what RDM do, it can help struggling parties, or healers in a pinch and go back to dpsing. As said before, in a raid set up itd probably be a wipe if that was counted on.
    (8)

  7. #97
    Player
    Aqua_Amaiyo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    86
    Character
    Aqualina Asalani
    World
    Siren
    Main Class
    Scholar Lv 70
    All I've read so far is "*insert class/job here* needs to be nerfed because it makes my/this class irrelevant in so and so setting! There for *insert class/job here* needs to be tweaked and nerfed!" When in reality, before Stormblood even came out, we could see the changes classes and skills even before release.

    Rather than doing the about face and nerfing a class that's meant to do certain things, they need to revise and relook at each class where there IS a problem and tweak them rather than nerfing said classes due to certain aspects of a class. Offering more constructive suggestions rather than debating into the ground why a class should be nerfed, try to provide solid feedback, backed with actual data.
    (9)
    "What else is darkness but hate and rage? Xehanort is feeding the dark fires within you—making you fight. You'll go astray again. Tell me—how does that honor our Master's memory, Terra?" ~Aqua

  8. #98
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Red Mages shouldn't delude themselves. Your damage will be nerfed.
    (3)

  9. #99
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    I don't see a good class in Red Mage because it doesn't have one at all.
    (2)

  10. #100
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by KalinOrthos View Post
    Congratulations, you've just created power creep, where classes are overtuned for content.
    Its the launch of an expansion. The odds of all classes being balanced is pretty poor. So, what you do is, you plan for the future. Introduce the buffs needed to bring the classes to the same levels of performance or close enough that they can compete with one another. Sacrifice the balance of existing content. Then, for the first major patch, 4.1, you tune the new content around the now balanced classes.

    Very simple process.
    (3)

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