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  1. #1
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Make Blizzard IV reduce magic resistance by 5%. Forces you to use the "proper" rotation, slightly improves BLM dps and also provides raid utility.
    or
    Make Blizzard IV reduce fire resistance by 10%. Brings BLM closer to SAM dps but no raid utility (except I guess Katon and a couple of RDM spells)
    (6)

  2. #2
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Alkimi View Post
    Make Blizzard IV reduce magic resistance by 5%. Forces you to use the "proper" rotation, slightly improves BLM dps and also provides raid utility.
    or
    Make Blizzard IV reduce fire resistance by 10%. Brings BLM closer to SAM dps but no raid utility (except I guess Katon and a couple of RDM spells)
    And it's good utility!
    This is a very good idea
    (1)

  3. #3
    Player
    Ali5553's Avatar
    Join Date
    Nov 2014
    Posts
    6
    Character
    Nadalia Crescent
    World
    Odin
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Alkimi View Post
    Make Blizzard IV reduce magic resistance by 5%. Forces you to use the "proper" rotation, slightly improves BLM dps and also provides raid utility.
    or
    Make Blizzard IV reduce fire resistance by 10%. Brings BLM closer to SAM dps but no raid utility (except I guess Katon and a couple of RDM spells)
    tbh i dont realy like this idea. simply from a logical point of view (i know its called final fantasy but even fantasy follows some kind of logic . Umbral hearts are like a gameplay mechanic belonging to a BLM so i dont see how it can be equated to a debuff.

    i suggest that they should increase the potency of the spell cast within umbral hearts. each umbral heart increases the spell potency cast in AF by 30 so for example:
    if you have 3 umbral hearts up and you cast 1 fire spell in AF than the first spell will get a 90 potency boost, the second spell will get a 60 potency boost because one of the UH's have been used and the third spell will increase its potency by 30.
    I did some quick calculations with this using only the opener rotation and it showed an increase of about ~ 5%.

    They did a pretty good job on BLM, they only need to tweak it a bit in terms of damage and its fine. by giving umbral hearts more reason to be used outside the opener, within ley and aoe.
    (1)

  4. #4
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kabooa View Post
    math
    B3 and F3 is a 3.5 cast and why would you cast B3 anyway? Their damage also can't get halved.

    10 mobs with Thunder:

    T4 B4 F3 F2 F2 Flare Flare - 443,6 PPS
    (2300+260+216+1440*2+2340*2)/23,3

    T4 B4 F3 Flare Flare - 397,4 PPS
    (2000+260+216+2340*2)/17,3

    T4 B4 F3 F2 F2 F2 F2 Flare - 435,1 PPS
    (2300+260+216+1440*5+2340)/28,3

    Bonus:
    T4 F3 F2 F2 Flare - 450,6 PPS
    (2000+216+1440*2+2340)/16,5

    You need 3 ticks for normal T4 to be roughly equal to F2 (140 and 144) and use TC pretty much at will. Foul would be extra 4225p every 30 seconds.

    Did a quick test and you have to wait a tiny bit to get enough mana for 5xF2, and even longer come next patch because of shorter B4 (already included above).
    (0)
    Last edited by Waliel; 07-16-2017 at 12:51 AM.

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Waliel View Post
    B3 and F3 is a 3.5 cast and why would you cast B3 anyway? Their damage also can't get halved.
    I was admittedly tired. Transpose F3 will come out to about -1.5 on all the scenarios listed then, though the MP tick waiting means F2 will likely not beat out the F2/Flare set up.
    (0)