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Thread: Scholar Fixes

  1. #71
    Player
    inhaledcorn's Avatar
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    Dec 2015
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    Limsa
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    Character
    Elliot Cloverfield
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    Adamantoise
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    Gunbreaker Lv 100
    Quote Originally Posted by RajaVamberaux View Post
    Fey Union: Small 20 to 50 potency increase and shorter fairy animation on start-up
    I agree with a lot of this, but, I think the potency should be increased by 50 (so 500) as well as reducing the damage the person to which the fairy is tethered. It's a glorified Rouse at the end of the day, and you lose the ability to use your fairy's and let the fairy heal the party. It needs to be really good for it to be worthwhile.

    Also, the increase in Ruin II's potency is a bad idea since 1) that would also affect Summoner, and 2) it's an instant-cast anyway. If anything, Ruin II's potency should go down because you should be casting Ruin I (or III) as a Summoner since it's more MP efficient. I see a lot of bad Summoners spam Ruin II, so increasing the potency will just further encourage this play.

    However, I think a better use for Ruin II would be giving it a cast time, reducing its potency, but giving it the ability to reset the timers on DoTs. While I think this is better on Ruin I for Summoner to encourage the spells use (although I have other grievances with Summoner), being able to instantly reset DoTs is super great to have in a fairly DoT-heavy class. It's not as important as, say, Bard, but, Summoner and Scholar tie with Bard and White Mage for having the most DoTs since the shift at 2 each. This does remove the instant cast spell from Scholar and Summoner's list, but I think Drain should have been an instant cast spell anyway.
    (0)

  2. #72
    Player
    Gemina's Avatar
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    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Get rid of the long recast on Indo, period. This ability is already limited to aetherflow stacks. I know it's 'instant', but so is lustrate. Just because it's instant, doesn't mean they have to slap a ridiculous cool down to it, especially if there is already something in place to prevent its OP.
    (1)

  3. #73
    Player
    RajaVamberaux's Avatar
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    Oct 2014
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    Character
    Raja Vamberaux
    World
    Gilgamesh
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    Conjurer Lv 60
    Quote Originally Posted by simiii View Post
    If your talking about my comment you should re read it...
    Pretty sure I suggested a damage REDUCTION buff or HEALING POTENCY INCREASE on embrace if your not then carry on
    A damage reduction buff is a damage buff to an ability that is already off GCD and free. If you want more potency with it, use Rouse on cooldown.

    Quote Originally Posted by Gemina View Post
    Get rid of the long recast on Indo, period. This ability is already limited to aetherflow stacks. I know it's 'instant', but so is lustrate. Just because it's instant, doesn't mean they have to slap a ridiculous cool down to it, especially if there is already something in place to prevent its OP.
    Seriously, it's garbage like this that makes it clear that some of you are really bad at this game. If you think Scholar's instant-AoE at 30s has a long cooldown, I invite you to look at WHM's Assize and AST's Earthly Star (with it's ten-second windup) and then readjust your perspective.

    Quote Originally Posted by inhaledcorn View Post
    snip
    Increase the potency on Fey Union or allow it to be affected by Rouse -- I'd be fine with either.

    I think a buff to Ruin II for Scholar is critical and it's relevance to Summoner is a potency redistributing issue for developers to solve. As it is, Ruin II is so garbage that it is better to delay the GCD by 0.88s than to cast Ruin II for movement. Scholar is the king of oGCDs as far as healers go and the hugest hit to their playstyle has been the removal of so many instants in Stormblood. Making Ruin II more viable would give Sch actual weaving opportunities instead of constantly delaying the GCD with Aetherflow, etc because as-is it's a DPS/HPS gain to do so.
    (0)
    Last edited by RajaVamberaux; 07-13-2017 at 11:07 AM.

  4. #74
    Player
    Rawrz's Avatar
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    Sir Rawrz
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    Gilgamesh
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    Red Mage Lv 90
    Quote Originally Posted by RajaVamberaux View Post
    I think a buff to Ruin II for Scholar is critical and it's relevance to Summoner is a potency redistributing issue for developers to solve. As it is, Ruin II is so garbage that it is better to delay the GCD by 0.88s than to cast Ruin II for movement. Scholar is the king of oGCDs as far as healers go and the hugest hit to their playstyle has been the removal of so many instants in Stormblood. Making Ruin II more viable would give Sch actual weaving opportunities instead of constantly delaying the GCD with Aetherflow, etc because as-is it's a DPS/HPS gain to do so.
    That or, in the name of balance and without adding a trait...

    Quote Originally Posted by Rawrz View Post
    Broil/Broil II: cast time reduced to 1.5 or 2 seconds, recast remains 2.5. This allows more weaving. The animation would also match this.
    (0)
    Last edited by Rawrz; 07-13-2017 at 11:28 AM.

  5. #75
    Player
    inhaledcorn's Avatar
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    Elliot Cloverfield
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    Adamantoise
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    Gunbreaker Lv 100
    Quote Originally Posted by RajaVamberaux View Post
    -snip-
    Ooooh boy, where to start with this.

    Sure, if you compare Indom to WHM's Assize or AST's Earthly Star, then, yeah, having 3 Indoms a minute seems absurd. However, that's not what Indom is. Indom is more akin to Medica/Helios. How's those 3 Medica/Helios a minute going for those two? This is also ignoring the fact that Indom essentially shares a cooldown with every other Aetherflow ability SCH has because we can only use 3 Aetherflow actions a minute. ON TOP OF ALL THAT, Indom isn't as "free" as you think. If Indom (or Lustrate or any other Aetherflow action) is used, that's one less Aetherflow that's available for Energy Drain. That's the MP cost of Aetherflow abilities.

    And, oh yeah, Ruin II is such garbage. Meanwhile, the only instant cast spells that WHM and AST have are their DoTs and Regen/Aspected Benefic, and they have things to weave in-between their spells, too. Ruin II does not need a buff.
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  6. #76
    Player
    RajaVamberaux's Avatar
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    Raja Vamberaux
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    Gilgamesh
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    Conjurer Lv 60
    Quote Originally Posted by inhaledcorn View Post
    snip
    I'm honestly not trying to patronize you but your public parses for SCH on fflogs are not good. If you're not playing optimally I don't think you can rightfully say whether or not Ruin II needs a buff.

    Also - Indom is not medica/helios. That's what emergency tactics is for. So your analogy is not sound in my opinion.
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  7. #77
    Player
    inhaledcorn's Avatar
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    Elliot Cloverfield
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    Adamantoise
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    Gunbreaker Lv 100
    Quote Originally Posted by RajaVamberaux View Post
    I'm honestly not trying to patronize you but your public parses for SCH on fflogs are not good. If you're not playing optimally I don't think you can rightfully say whether or not Ruin II needs a buff.

    Also - Indom is not medica/helios. That's what emergency tactics is for. So your analogy is not sound in my opinion.
    Because I can't play optimally means I have no idea what I'm talking about even though I didn't play SCH in Creator with Echo? Before Echo, I was in the 60s percentile, so, while not perfect, I was above average. You can kindly take that "better than you" attitude and shove it.

    Also, if you're saying Emergency Tactics is Medcia/Helios, THEN IT'S EVEN WORSE because that would mean SCH can only cast TWO Medica a minute, and not in a row.
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  8. #78
    Player
    Lildragora's Avatar
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    Character
    Lillian Mandragora
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    Leviathan
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    White Mage Lv 70
    The fairy abilities should act like others Jobs abilities that change with stance. Why do I still need two carbon copy hotbars for each fairy short of fairy abilities. They already share CDs, why do they not change based on fairy out? No I dont want to use the pet hotbar.
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  9. #79
    Player
    Rawrz's Avatar
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    Sir Rawrz
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    Gilgamesh
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    Red Mage Lv 90
    Quote Originally Posted by RajaVamberaux View Post
    If you're not playing optimally I don't think you can rightfully say whether or not Ruin II needs a buff.
    you can look up my parses as a ps4 player who played with a static who didn't post public logs, anything in mine is from random party members posting.

    I don't think Ruin II should be buffed. With the removal of ruin for broil, it's clear that the ruin theme is not meant to be part of sch. It takes a ruin II+ED+a second ogcd to be better dps wise with broil II. Thus broil with a slightly shorter recast would allow sch to weave much more easily. With the loss of aero and bio, spell speed should be near the bottom of the list anyways. Coupled with the fact that it only affects whispering dawn. But that's all completely tangential.
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  10. #80
    Player
    RajaVamberaux's Avatar
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    Raja Vamberaux
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    Gilgamesh
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    Conjurer Lv 60
    Quote Originally Posted by inhaledcorn View Post
    Because I can't play optimally means I have no idea what I'm talking about even though I didn't play SCH in Creator with Echo? Before Echo, I was in the 60s percentile, so, while not perfect, I was above average. You can kindly take that "better than you" attitude and shove it.

    Also, if you're saying Emergency Tactics is Medcia/Helios, THEN IT'S EVEN WORSE because that would mean SCH can only cast TWO Medica a minute, and not in a row.
    Succor + ET Succor + Indom is 850 potency plus 150 potency shields. Tell me any single-healer content in the game that requires that much healing in two GCDs. In fact, very few 8-party instances even require this much healing, and in those cases you have TWO healers. "Spamming AoE heals" is not so much of a quality trait for healers to have in this game.

    We are discussing the tactical capacity of a job in an online public forum - you have to bring some credibility otherwise your positions might be questioned. This isn't a holier-than-thou attitude, it's a legitimate technique for gauging others' opinions, and I use the public information available. You're referring to numbers in Creator, which is fine, and they were okay. But that is not the game we are playing now. Ruin II was garbage in HW compared to Broil and now with Broil II it's just below the surface of pond scum. Rawrz's suggestion to lowering the cast time is interesting but I just don't think it's something the devs are willing to do and I'm trying to be realistic.
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