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  1. #1
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    honestly? i think that loosing half your beast gauge upon switching is one of the major balancing factors with warrior. its designed so that you have to dump all your gauge before switching so you actually need to know the fight instead of being "ooops i need to be in tank stance now, let me just use my oGCD swap". This being said however, i do think that when you swap it should take half away BUT round it up or down to the closest multiple of ten.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #2
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by VenKitsune View Post
    honestly? i think that loosing half your beast gauge upon switching is one of the major balancing factors with warrior. its designed so that you have to dump all your gauge before switching so you actually need to know the fight instead of being "ooops i need to be in tank stance now, let me just use my oGCD swap".
    Which is a dumb argument to make because no other tank operates this way.

    It's a dumb, clunky, and un-fun mechanic. It doesn't balance shite because WAR isn't OP nor would being able to switch stances freely make it OP. it's overly punishing to the most gauge dependent class in the entire game for no good reason.

    It's hilarious how you think being able to swap stances on the fly to use an IB for instance would break the class somehow. It's no frigging different or more "OP" then PLD using it's like 7 on demand CD's or it's on demand healing no matter the stance.

    How does clemency being able to be used in sword reward learning a fight?

    By your very logic, it doesn't. But I don't see you putting up arguments for that. Why is sentinal able to be used in Sword? It's a highly defensive action, lock it behind the tank stance where it makes sense to have it. Why can I use Sheltron in sword oath? Makes zero sense for a defensive action to be used in the dps stance, it just rewards bad gameplay and makes people lazy. And self heals at any time in any stance? Take that crap out, healing is not a offensive action and it just rewards people for screwing up because they know they can ignore mechanics.
    (1)
    Last edited by Tegernako; 07-13-2017 at 04:24 AM.

  3. #3
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tegernako View Post
    It's hilarious how you think being able to swap stances on the fly to use an IB for instance would break the class somehow. It's no frigging different or more "OP" then PLD using it's like 7 on demand CD's or it's on demand healing no matter the stance.
    Not claiming that war would be "broken", but that allows for more uptime and damage dealing in Deliverance.

    I stand by the opinion that if everything else was the same but PLD and War DPS logs were swapped the only thing we'd hear on the forums is crickets chirping.
    (1)

  4. #4
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    but that allows for more uptime and damage dealing in Deliverance.
    And this is somehow different from DRK and PLD how when playing efficiently?


    Quote Originally Posted by whiskeybravo View Post
    I stand by the opinion that if everything else was the same but PLD and War DPS logs were swapped the only thing we'd hear on the forums is crickets chirping.

    And I stand by you being wrong because many people enjoyed how WAR played. Not just damage. I choose WAR because I was scared of dying so I picked not only a tank but one that people told me had good self healing. That is literally the reason why I ended up with WAR. I stayed with it because it was amazing fun to play.

    I am not a great player. I barely hit top 20% of WAR players. I played because it was fun more then anything and because I was useful to the team in various ways.

    You're welcome to believe that the majority only care about DPS.

    You're just going to end up wrong because most people play for fun and do not follow a meta. It goes without saying that the majority of people who play a class do it because they enjoy it. It's only a minority that play a class only for meta reasons.

    This same reasoning applies to, I would argue virtually every single game in existence. Playing for fun will always be more important.
    (1)
    Last edited by Tegernako; 07-13-2017 at 04:46 AM.

  5. #5
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tegernako View Post
    And I stand by you being wrong because many people enjoyed how WAR played.
    Literally thousands of people switched to War during HW, was that because they suddenly realized how awesome and fun it was to play? Hardly.

    I could be wrong, I'd even like to think that I would be. But nearly every suggestion on here ties back to increasing warrior dps in some fashion.

    And I'm not trying to suggest that people only care about their dps, I'm simply suggesting that if dps was higher a lot of current war issues would be overlooked.
    (0)

  6. #6
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by whiskeybravo View Post
    Literally thousands of people switched to War during HW, was that because they suddenly realized how awesome and fun it was to play? Hardly.

    I could be wrong, I'd even like to think that I would be. But nearly every suggestion on here ties back to increasing warrior dps in some fashion.

    And I'm not trying to suggest that people only care about their dps, I'm simply suggesting that if dps was higher a lot of current war issues would be overlooked.
    While I agree that you see those, generally those are included in lists of all changes. With the key one being the removal of losing gauge and not having unchained/IB on shared cooldown. While those might be small dps increases (very small) then would make the class more enjoyable to play (or at least in my opinion it would).

    As someone who was a ARR, HW and now SB WAR that is what I would like the most.
    (2)
    Last edited by AdamZ; 07-13-2017 at 05:43 AM.

  7. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AdamZ View Post
    While I agree that you see those, generally those are included in lists of all changes. With the key one being the removal of losing gauge and not having unchained/IB on shared cooldown. While those might be small dps increases (very small) then would make the class more enjoyable to play (or at least in my opinion it would).

    As someone who was a ARR, HW and now SB WAR that is what I would like the most.
    But those are the biggest changes that could be made. Outside of just buffing potencies. War would be able to ignore damage penalty while building threat then switch to dps stance with no penalty or cost whatsoever. That's a huge boost. Not only that, it would really eliminate any choices you'd have to make. Lack of choices generally equals stagnant gameplay.

    I too have been war tanking since days of first coil. All tanks in fact. I liked warrior a bit more because it's an offensive-based tank, but I never hesitated to switch to pld or drk if it was better for a particular fight. Though admittedly I was never all that good at drk, since I didn't spend nearly as much time on it as I did with pld and war.
    (0)

  8. #8
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by whiskeybravo View Post
    Literally thousands of people switched to War during HW, was that because they suddenly realized how awesome and fun it was to play? Hardly.
    Honestly, who wouldn't try out WAR after seeing Fell Cleave's animation?
    (1)

  9. #9
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tegernako View Post
    Which is a dumb argument to make because no other tank operates this way.
    Paladins lose half of their oath gauge on stance swap. In addition to spending MP.
    (1)

  10. #10
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TankHunter678 View Post
    Paladins lose half of their oath gauge on stance swap. In addition to spending MP.
    PLD has two skills that use gauge. It can also restore MP with a quick combo


    WAR has 10 skills that rely on stance, 8 that require gauge use, 4 that require 50 gauge, and requires two combos minimum to get the gauge back to where it was before the majority of the time. In addition IB is only usable in one stance whereas both defensive PLD skills can be used in either stance. Also WAR can only restore 200 TP in one stance unlike PLD which can restore MP in any stance with a damaging combo that transitions into their most powerful combo they have or a DOT.

    But sure, PLD has it hard.

    *edit, also your version of FC actually increases your gauge. Yeah truly suffering there.
    (1)
    Last edited by Tegernako; 07-13-2017 at 05:15 AM.

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