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  1. #1
    Player
    ilea's Avatar
    Join Date
    May 2017
    Posts
    105
    Character
    Ile'a Nahvi
    World
    Mateus
    Main Class
    Astrologian Lv 70
    Sidestepping the Royal Road debate (controller player, so clicking off never applied for me anyway) -- seeing the other AST's cards is a big deal. I have macros set up to declare what card I'm using, within reason, if DF puts me with another AST. But I definitely found it less obtuse to target the other healer and see what they have ready, rather than watching chat.

    Overwriting can and will happen anyway, but now there's no easy way to plan around another AST.
    (2)

  2. #2
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by ilea View Post
    Sidestepping the Royal Road debate (controller player, so clicking off never applied for me anyway) -- seeing the other AST's cards is a big deal. I have macros set up to declare what card I'm using, within reason, if DF puts me with another AST. But I definitely found it less obtuse to target the other healer and see what they have ready, rather than watching chat.

    Overwriting can and will happen anyway, but now there's no easy way to plan around another AST.
    Quote Originally Posted by Cyrocco View Post
    AST/AST never had any drawback, and once SE gives us the tiniest one, ASTs throw fits everywhere.
    SCHs don't get to coordinate their shields. ASTs don't get to coordinate their cards. WHMs don't get to prep for tankbusters with mitigation. It's really easy to understand.
    (1)

  3. #3
    Player
    ilea's Avatar
    Join Date
    May 2017
    Posts
    105
    Character
    Ile'a Nahvi
    World
    Mateus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Cyrocco View Post
    SCHs don't get to coordinate their shields. ASTs don't get to coordinate their cards. WHMs don't get to prep for tankbusters with mitigation. It's really easy to understand.
    Regens stack, and two ASTs in Noct don't get to mix shields, either. (And hey; it happens sometimes when you're both trying to switch!) Cards are unique to ASTs, and I don't think it's really comparable to the other two jobs.

    I know why it was removed -- for the gauge -- but I do wish we could get some kind of indicator.
    (3)

  4. #4
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by ilea View Post
    Regens stack, and two ASTs in Noct don't get to mix shields, either. (And hey; it happens sometimes when you're both trying to switch!) Cards are unique to ASTs, and I don't think it's really comparable to the other two jobs.

    I know why it was removed -- for the gauge -- but I do wish we could get some kind of indicator.
    1.) That's a stupid mistake and not standard play. 2.) Regens don't save weakened party members from huge raid damage.

    The only reason Shields and Regens aren't unique to SCH and WHM respectively, is because we took them.
    (0)

  5. #5
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Cyrocco View Post
    1.) That's a stupid mistake and not standard play. 2.) Regens don't save weakened party members from huge raid damage.

    The only reason Shields and Regens aren't unique to SCH and WHM respectively, is because we took them.
    Brink of death doesnt reduce HP
    (0)

  6. #6
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by AlphaSonic View Post
    Brink of death doesnt reduce HP
    Freshly revived party members don't revive with full HP. Shields assist the tank in reestablishing aggro without instantly dying again.

    Futhermore: Vulnerability.
    (0)
    Last edited by Cyrocco; 07-13-2017 at 04:49 AM.