Quote Originally Posted by KalinOrthos View Post
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From the testing so far, Tenacity doesn't offer a large enough defensive benefit to make it worth the loss compared to other substats. Just like tank stance is a bigger loss than the gain it gives healers. The math is always subject to changing with patches, but that's why testing is important.

I'm not dismissing bad melds. I'm generalizing. Optimizing everything is freaking hard. Nobody has perfect play, perfect gear, and everything else perfect. You can't. There's simply no way. When I talk about optimization, it's generally in regards to attitude and willingness to improve over time in areas where you know you are lacking.

Having bad/no melds is one thing. Hell, my current gear is unmelded as of this moment. Calling it good enough is another.