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  1. #15
    Player
    Avatar de testname
    Inscrit
    juin 2017
    Messages
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Citation Envoyé par YitharV2 Voir le message
    I think it makes more sense if you think in relation to AP (since VIT affected both). Say they want tank AP to be a certain amount for aggro or for DPS (which requires a certain amount of VIT). Then HP would inadvertently be increased as well.

    I'm not exactly happy with the change either, but fundamentally what it comes down to is that two stats are hard to tune independently when they're both dependent on one stat.

    • Damage Calculations for Tank Roles■

    Lastly, players have expressed concern that enmity is difficult to sustain. Some have taken to using ilv 270 STR accessories to address the issue, and numerous measures have been put forth. We've received requests for damage calculations to be made VIT-based again, like they were during the 3.X patch series. As VIT also influences HP, however, adjusting it is liable to lead to HP inflation, and so we have no plan to adopt this method at present. (VIT-based damage was deemed workable during 3.X and was employed in the interim.)

    However, as ilv 270 STR accessories don't increase HP, this places an increased burden upon healers, and we are working to address the issue by 4.05. While we must ask for your patience, please rest assured that we are working on this as a matter of priority.


    It does not make sense, because from Dev quote, the said HP inflation, no one said AP concern.

    Thus all gear we have to equip is VIT based <-----

    They talk even about FF XIV or other...?
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    last edit

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    It is simple if they afraid of HP inflation, then why they give us all gear LOCKED for VIT BASED?
    Every peace of 320ilvl HAS VITALITY!!!!!!!!!!!!!!!!!!!!!!!!

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    We can't put materia vit to caped vit gear, so I don't see any HP inflation at all
    ^ if we had attack power based from vit, we would have more attack not HP inflated,
    however Devs do not see that?
    (1)
    Dernière modification de testname, 12/07/2017 à 18h47