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  1. #1
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    Honestly they've made it far more complicated than it should be, and it doesn't help at all to go back and forward all over the place on this issue. It's not fair to tanks in the long term. They need to take a step back and start from the beginning, and make things simple for themselves and for players.

    Probably the simplest solution is to just use the VIT stat. 1:1, VIT = Attack Power. And keep whatever the current HP scaling is, or lower the VIT attribute on gear slightly to constrain HP inflation, bringing VIT in line with the main stat of other classes.
    (1)

  2. #2
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Ash_ View Post
    Honestly they've made it far more complicated than it should be, and it doesn't help at all to go back and forward all over the place on this issue. It's not fair to tanks in the long term. They need to take a step back and start from the beginning, and make things simple for themselves and for players.

    Probably the simplest solution is to just use the VIT stat. 1:1, VIT = Attack Power. And keep whatever the current HP scaling is, or lower the VIT attribute on gear slightly to constrain HP inflation, bringing VIT in line with the main stat of other classes.
    Yoshi-P stated that they're not going to return to VIT here though.

    That's why I think they should just add STR onto our accessories.
    http://imgur.com/a/jXDex
    (1)