Would it not be easy to remove all STR from fending gear and make tanks damage scale 1.0 on VIT?
Would it not be easy to remove all STR from fending gear and make tanks damage scale 1.0 on VIT?
The easiest "solution" is the .45 str/vit they had going before, which puts them at about 80-85% attack power of a DPS, which is what they had before. The change itself makes no sense outside of SE wanting to move away from "The Tank is just a discount DPS" paradigm that's been present.
It makes sense in the fact that it's hard to balance two stats separately when they both depend on one stat.The easiest "solution" is the .45 str/vit they had going before, which puts them at about 80-85% attack power of a DPS, which is what they had before. The change itself makes no sense outside of SE wanting to move away from "The Tank is just a discount DPS" paradigm that's been present.
It's really not. you just adjust the numbers on one end if you feel either is too high.
Too much health this way? Adjust HP/Vit down. Too much attack power? Adjust one or both to .35, .25, etc etc.
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