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  1. #71
    Player
    Galvuu's Avatar
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    Jun 2017
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    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Rakhabit View Post
    What's your reasoning behind using Ley Lines so late in your opener? It should be a PPS increase if you use it right before you B4.
    The opener isn't a fixed thing. You adapt it to each fight.
    But the idea for that "optimal" thing is as follows: Triple saves the most time in F4s if it's not under Ley Lines. The relative gains in comparison to the gcd are the same on either case, but since your gcd is longer outside LL, you save more absolute time that way (Triple shaves you ~1.2s outside LL and only ~0.9s in LL). So to get most out of Triple, you use it first and weave LL at the end. If you do it that way, the cds will always line up so you can Triple>LL.

    To use LL earlier, you have two options:
    You B3>Eno>T3>LL, this having animation lock (wasted 0.5 secs or so) or you do it prepull. Note that the only spell that gets any benefit here is B4, and that probably cancels out with the animation lock for LL compared to what I suggested.
    Since B3 is cast prepull, it has technically a cast time of 0 seconds (the cast is channelled before the fight starts). This means that if you opt for this, you're wasting LL timer on a spell that has no cast time (which means that, in all likelihood, with the 0.5 seconds of animation lock, you may miss out on two LL spells).
    Further, both of these options also do not benefit from the "optimal" Triple usage (that saves you the most time over the course of a fight).
    Using it like that also makes everything end up weaved nicely, and you only waste like 0.2s of pot time (probably irrelevant).

    This said, in some fights it's worth to have Triple and LL overlap- namely, Susie EX p3. This way, you use Triple to move to the correct side for Levinbolts, and use Between the Lines to get back to the previous side. It's technically wasting a bit of the dps potential of these cds, but it's better than walking without casting anything for 1s.

    Quote Originally Posted by Kabooa View Post
    The small ray of light where you only get 5 F4s is you have the MP to immediately T4 or B4 as you require, meaning you are less at the mercy of a bad MP tick
    If you have mana for 6x Fire IV, you'll have mana for Foul when you hit UI.
    If you have Sharpcast, you do F4x2>F>F4x2>Firestarter>F4x2>B3>Foul (you have enough mana if a Fire consumes the UH, and you can afford to do that with Sharpcast because you get a Firestarter to refresh AF).
    (2)
    Last edited by Galvuu; 07-12-2017 at 02:00 AM.

  2. #72
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Rakhabit View Post
    What's your reasoning behind using Ley Lines so late in your opener? It should be a PPS increase if you use it right before you B4.
    It's not actually. You get more from it when you B3, eno, t3, b4, f3, LL, triple, F4. You get more bang for your buck when you use it for F4s because that phase lasts longer then using it at B4.

    Edit: I saw the posts above. Interesting on the triple F4 then LL. I must have missed that math part in the BLM thread.
    (0)
    Last edited by Ferrasper; 07-12-2017 at 02:01 AM.

  3. #73
    Player
    Rakhabit's Avatar
    Join Date
    May 2017
    Posts
    22
    Character
    Read Faelynn
    World
    Balmung
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Ferrasper View Post
    It's not actually. You get more from it when you B3, eno, t3, b4, f3, LL, triple, F4. You get more bang for your buck when you use it for F4s because that phase lasts longer then using it at B4.

    Edit: I saw the posts above. Interesting on the triple F4 then LL. I must have missed that math part in the BLM thread.

    Are you sure?

    My opener with Ley Lines used before Blizzard 4: http://i.imgur.com/CpMrlr2.png
    Galvuu's opener: http://i.imgur.com/EzV7AAb.png
    (0)
    Last edited by Rakhabit; 07-12-2017 at 02:15 AM.

  4. #74
    Player
    RyeMinx's Avatar
    Join Date
    Sep 2016
    Posts
    39
    Character
    Rye Minx
    World
    Balmung
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Rakhabit View Post
    Are you sure?

    My opener with Ley Lines used after before Blizzard 4: http://i.imgur.com/CpMrlr2.png
    Galvuu's opener: http://i.imgur.com/EzV7AAb.png
    So the reason this happens, is because LL is cut off when you reset. LL still has like 10s to go on Galvuu's opener. Go add another normal rotation after that is identical in both openers, and youll see that LL during the last triple cast will be better.
    (0)

  5. #75
    Player
    Rakhabit's Avatar
    Join Date
    May 2017
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    22
    Character
    Read Faelynn
    World
    Balmung
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by RyeMinx View Post
    So the reason this happens, is because LL is cut off when you reset. LL still has like 10s to go on Galvuu's opener. Go add another normal rotation after that is identical in both openers, and youll see that LL during the last triple cast will be better.
    I did as you said. Adding two additional cycles of the 3.x rotation to each opener and came up with 172.64 for mine and 173.24 for Galvuu's. So in terms of raw PPS it does indeed look like Galvuu's is better by a hair. In practice, given RNG, it's probably 6 in one, half dozen in the other.
    (0)

  6. #76
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    What about not using Triple in opener at all, but during the first rotation after in combination with B4?
    B3>Swift>T3>Eno>LL>B4>F3>Sharp>F4x3>F>F4x3>F3proc>Convert>F4x2>B3>T3>B4>Foul>F3>Triple>F4x3>F>F4x3>B3
    Ley Line will cover all 8 F4s like this, so there's no need for Triple at first.
    (0)

  7. #77
    Player
    RyeMinx's Avatar
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    Sep 2016
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    39
    Character
    Rye Minx
    World
    Balmung
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Lelila38 View Post
    What about not using Triple in opener at all, but during the first rotation after in combination with B4?
    B3>Swift>T3>Eno>LL>B4>F3>Sharp>F4x3>F>F4x3>F3proc>Convert>F4x2>B3>T3>B4>Foul>F3>Triple>F4x3>F>F4x3>B3
    Ley Line will cover all 8 F4s like this, so there's no need for Triple at first.
    So I just went and tested this. You would need the opener to be Swift > B3 > Eno > LL > T3, to clip less GCDs and let T3 have eno buff. Now comparing this to the other rotation, in practice, they are basically the same, but with exact numbers, using triple+LL together is slightly better. The reason for this is that using them together, you only cast 1 spell after B3 -> F3 -> Triple. In the other rotation, Sharp and Triple are used after the F3. The time after F3 isn't actually long enough without very slightly clipping gcds (under .1s). So casting those 2 spells after it, rather than 1 slightly lowers the overal PPS.

    So, in practice, it really isn't going to change if you split them up, could be useful based on mechanics of certain fights, but in my opinion, it is just easier to keep their cooldowns together.
    (0)

  8. #78
    Player
    Rakhabit's Avatar
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    May 2017
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    22
    Character
    Read Faelynn
    World
    Balmung
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Lelila38 View Post
    What about not using Triple in opener at all, but during the first rotation after in combination with B4?
    B3>Swift>T3>Eno>LL>B4>F3>Sharp>F4x3>F>F4x3>F3proc>Convert>F4x2>B3>T3>B4>Foul>F3>Triple>F4x3>F>F4x3>B3
    Ley Line will cover all 8 F4s like this, so there's no need for Triple at first.
    Entering this into the spreadsheet and using triple for the first rotation came back with 162.19 potency per second.
    (0)

  9. #79
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Rakhabit View Post
    Entering this into the spreadsheet and using triple for the first rotation came back with 162.19 potency per second.
    Thanks for checking the numbers. Was an idea at least xD


    Quote Originally Posted by Galvuu View Post
    For the opener, do a normal 4xF8.
    B3(prepull)>Enochian>T3>B4>F3>Triple(weaved into quick F3)>F4>Sharpcast>F4>F4>LL(weaved)>F>F4x3>Firestarter>Convert(weaved)>F4x2.
    If you want to pot, pot on the second triple cast. Pot should get all F4s (not sure about Foul, haven't tried the long pots yet).
    I kinda don't get why you'd use Sharcast between the F4 casts. If you cast spells in sucession it will become more fluid as the GCD spells can be clipped a bit into each other (queuing up a spell while the other is still at 3/4 of its castbar). Using an oGCD in there will interrupt that. With that rotation you might be better off double weaving Sharpcast either together with Triple or LL.

    edit: nvm, I was brainfarting. In this rotation the F4s are of course under Triplecast, so they're instant, the above won't apply in this case.
    (0)
    Last edited by Lelila38; 07-12-2017 at 04:11 AM.

  10. #80
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    You guys should probably carry this over to the BLM rotation xD
    I never use Swiftcast in the opener unless I'm absolutely certain I won't need it in the remaining 60 seconds.
    I like keeping it for movement. In Lak EX you can use Swift on the opener without issue, but this is not the case for Susie EX (because of puddles about 45 seconds in).

    Quote Originally Posted by Lelila38 View Post
    What about not using Triple in opener at all, but during the first rotation after in combination with B4?
    B3>Swift>T3>Eno>LL>B4>F3>Sharp>F4x3>F>F4x3>F3proc>Convert>F4x2>B3>T3>B4>Foul>F3>Triple>F4x3>F>F4x3>B3
    Ley Line will cover all 8 F4s like this, so there's no need for Triple at first.
    Make sure this doesn't cost you a Triple usage over the course of the entire fight, because you'll be delaying it by a very long time.

    Quote Originally Posted by Rakhabit View Post
    I did as you said. Adding two additional cycles of the 3.x rotation to each opener and came up with 172.64 for mine and 173.24 for Galvuu's. So in terms of raw PPS it does indeed look like Galvuu's is better by a hair. In practice, given RNG, it's probably 6 in one, half dozen in the other.

    These are really super minimal things, and like I said, I end up "handcrafting" the opener for the fight.
    You should either LL asap or get it off on the Firestarter proc on Susie beause anything else might force to waste a few seconds of LL timer if you get Churning.
    On Lak, I Swiftcast the first spell once she becomes targetable and use LL there so I don't lose like a second while she decides to actually enter the battle.
    These super small nitpicks tho. The amount of DH+Crit Fouls will matter more than these things.
    I just like to min/max.
    (1)
    Last edited by Galvuu; 07-12-2017 at 04:44 AM.

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