You're implying that he's getting rid of guild marks because he thinks that having class quests is a bad idea, by the intermediary of "people won't do class quests if there's no rewards."

I think there are too many unquestioned assumptions here for this inference to be valid! I mean, I get your basic point and agree to an extent with your concerns, I just think you're putting words ("I want to get rid of guild quests") into Yoshida's mouth.

Blaise - do you have any design ideas as to what could fill in the currently wasted potential that'd be worth the premium-cost dev time available before "once 2.0 is stable"? I know /I/ don't, other than ambiguously "moar storyline plz", but I'm legitimately interested in other peoples' design suggestions.