Quote Originally Posted by Griss View Post
Because locking basic traits and ability's behind a grind wall was good design?
You just described most of the RPG genre. Seems to have been a good design for a lot of people.

Working towards something builds character, and dare I echo the boards, a sense of acomplishment. Now, I'm not against changing the system up and/or making it better, but automating the abilities completely? ...I'd rather he not do that, please.