Page 4 of 15 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 146
  1. #31
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by soslinky View Post
    At that SpS, how many procs were you able to fit within one AF window? Did foul line up at umbral ice every time? I'm thinking of jumping ship and dropping some SpS in favor of DH/Crit.
    Didn't really count procs but I could reliably hit firestarter at the end of astral fire before blizzard 3 with the 3.x rotation with thundercloud procs being doable but would probably cost me af/ui/enochian if I had to handle mechanics. 4.x rotation I dropped enochian a few times due to trying to fit procs in. Would definitely have to agree spell speed 1200 bare minimum to make it somewhat less clunky and safe for handling mechanics with someone above me mentioning 1600 spell speed being the magic number. Oh and for the most part foul usually lined up nicely (blizzard 3 > foul > thunder 3/thundercloud proc > fire 3)
    (0)

  2. #32
    Player
    soslinky's Avatar
    Join Date
    Oct 2016
    Posts
    80
    Character
    Maxu Habufan
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by RulerOfPotaoes View Post
    You can't buff Foul because of SAM damage... it would render SMN's Akh Morn useless and SMN AoE damage got gutted so much that now BLM does better aoe damage. If anything Foul potency should be nerfed or if kept at the same potency then Akh Morn should be buffed.
    Why would buffing Foul render SMN's Akh Morn useless? You can't call SMN useless just because BLM is better at AOE. You have a raise, we have scathe.
    (1)

  3. #33
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by soslinky View Post
    Why would buffing Foul render SMN's Akh Morn useless? You can't call SMN useless just because BLM is better at AOE. You have a raise, we have scathe.
    Of all the abilities they got rid of, -scathe- was what they thought was worth keeping.

    /facepalm
    (4)

  4. #34
    Player
    NoxLumina's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    45
    Character
    Nox Lumina
    World
    Odin
    Main Class
    Black Mage Lv 90
    My feelings are confused.
    I hate how broken this is. How poorly designed.

    On the other hand I can keep doing my beloved 3.0 rotation.
    Hm.
    (1)

  5. #35
    Player
    Core1019's Avatar
    Join Date
    Feb 2015
    Posts
    178
    Character
    Violet Carmine
    World
    Lich
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kabooa View Post
    Of all the abilities they got rid of, -scathe- was what they thought was worth keeping.

    /facepalm
    Don't forget Freeze.
    (1)

  6. #36
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    At least Freeze lets you AoE while in Umbral Ice. What, were you really gonna use Blizzard II?
    (0)

  7. #37
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by EllieShadeflare View Post
    At least Freeze lets you AoE while in Umbral Ice. What, were you really gonna use Blizzard II?
    I use neither, lol.
    Quote Originally Posted by Kabooa View Post
    Of all the abilities they got rid of, -scathe- was what they thought was worth keeping.

    /facepalm
    Scathe is not useless and I'm happy they didn't remove it. If our instant casts are down, this is the only thing we have to keep at least hitting while on the move.
    Also it's just great for quickly pulling stuff in open world, for example to get some credit on those fast dying fate mobs.
    (2)

  8. #38
    Player
    soslinky's Avatar
    Join Date
    Oct 2016
    Posts
    80
    Character
    Maxu Habufan
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    I've been thinking about SE's design of BLM Stormblood skills and I'm thinking maybe the 6 F4 & 1 F1 rotation wasn't really their design for the job. Maybe the old 3.0 rotation is actually the 4.0 rotation they intended for us to use. Perhaps they intended for UH to be used exclusively for the AOE rotation and for it to be useless/PPS loss for the single target rotation seeing as double Flare+Foul completely annihilates mob pulls. I certainly hope this isn't the case though. I was excited at the prospect of having 6 F4s per AF cycle but the PPS is on par with 3.0 which is much, much easier to perform and will actually yield more DPS thanks to some leeway for movement. But if this is the case, I want SE themselves to tell us BLMs directly that "4.0 skills are for AOE, not for single target". Either they tell me that or they change them to actually be a DPS increase come 4.05.
    (5)

  9. #39
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Been doing some ex primal runs yesterday and according to my Fc mate, who was parsing, my numbers were significantly higher only using B4 in opener. I'm however trying to keep using it in combination with Triplecast, whenever this is up we have enough freedom of movement for the 3-1-3 rotation, so why not use it there.
    (0)

  10. #40
    Player
    NoxLumina's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    45
    Character
    Nox Lumina
    World
    Odin
    Main Class
    Black Mage Lv 90
    Sweet Christ I can't wait to tell the people in my group about this.

    They're gonna laugh their asses off.
    (3)

Page 4 of 15 FirstFirst ... 2 3 4 5 6 14 ... LastLast