
 
			
			
				This, Absolutely this. I ran Doma castle norm in DF and went into HW mode (dpsing 3 GCDs w/o more than a quick glance on health). explained to the group, they understood and we moved on, no more "accidental" deaths.
As a PLD, once out of TP, what else is there to do but Req-Clem spam while the AST spams Gravity?
And as a Healer, I've kept low-CD tanks alive in mass pulls with not a single GCD spent on healing during the fight itself.
So... what's the issue?
The only issue I run into as a healer in Stormblood dungeons is when the tank pulls into an area in which multiple raid or mob AoEs may target me at once, forcing movement or interrupts, during a time where my instant casts, Surecast, Swiftcast, and oGCD heals are already burned, and when they lack or neglect CDs of their own. Besides that, what worked at Baelsar's Wall speedruns in HW still works now. Almost identically.
Edit: Except that PLDs can now spend GCDs on AoE and SCHs now... basically can't.
Last edited by Shurrikhan; 07-10-2017 at 09:07 AM.
This was on a WHM. Consider for a moment how much potency there is in the oGCD arsenal. A Largesse Regen (pre-uptime into SC-Holy) is easily enough for the first mass pull in Doma Castle as long as you're using Holy in a way that maximizes stun time (e.g. keeping in mind AA delay), given Bene, Tetra, Asylum, and Assize. So long as DPS is high (it was with my first group and so I kept whoever would stay for the remaining speedruns until 69), they're all dead before the first Cure II - DB is necessary.
I'm a pretty straightforward healer. Estimate the speed at which HP goes down, then find appropriate time to heal (this can be way bellow 30% depending on situations). If you heal yourself or someone else during that time then that just changes the speed at which hp goes down and delays my healing more.
I also have no issue letting a dps sit for a while with low hp if I know there are no mechanics hitting soon.
Also a tank that pulls a lot and doesn't use his cooldowns... or check party composition.. totally his fault. I can't count the number of times I've had tanks pull those two mecha packs and the dogs all the way to the end in Ala Migho while we get targeted by those ground aoes (healers will know what I'm talking about).
I'm not sure what they expect the outcome to be if they don't use cooldowns. It already takes every last ogcd I have + cure spams to maintain them alive when they're well geared and on cooldowns.

 
			
			
				It's a bit of a misnomer to claim no healing and no cooldowns when you're talking about starting the fight with 7 seconds of all the mobs being stunned. There is no chance in hell that a non-whm is keeping a no-cd tank alive who pulled the first two packs of doma castle with no or limited cooldown usage using only off-gcd abilities.This was on a WHM. Consider for a moment how much potency there is in the oGCD arsenal. A Largesse Regen (pre-uptime into SC-Holy) is easily enough for the first mass pull in Doma Castle as long as you're using Holy in a way that maximizes stun time (e.g. keeping in mind AA delay), given Bene, Tetra, Asylum, and Assize. So long as DPS is high (it was with my first group and so I kept whoever would stay for the remaining speedruns until 69), they're all dead before the first Cure II - DB is necessary.
many tanks still pull like in the last days of HW without even paying attention on my manapool or GCDs. well why should healers pay attention than?



 
			
			
				Players: "OMG stupid healers, why aren't you DPSing more? *kick*"
Also Players: "OMG stupid healers, why are you DPSing so much? *kick*"
Still Players: "How come more people aren't playing healers?"

 
			
			
				I don't have much to add to this discussion other than a general notification that if there is a group consisting of a WHM and two BLM, please don't be shocked when your tank is straining for the wall to wall pulls.
As someone that's working a bit on SCH in SB coming from a lot of HW healing, I'm still adjusting to the incoming damage + mitigation abilities + SCH's healing abilities in SB. Sometimes I miscalculate and lose the tank, and as someone said before...lesson learned. Deaths aren't a bad thing if they're used to learn from. So please be a BIT more patient
I lose a tank once, my bad. I do it twice because I'm DPSing...I'm apologizing profusely and playing VERY cautious the rest of the run.
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			 Originally Posted by Elamys
 Originally Posted by Elamys
					
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