I was under the impression after looking it up; that LB does the same damage because it is based on the average ilvl of the party's weapons. So with that it doesn't matter who uses it, just what kind of AoE you need. Did the algorithm of LB change? =OA caster LB1 on just 2 targets does more damage than a melee LB1.
A caster LB1 on 4 targets does more damage than a melee LB2.
A caster LB1 on 7 targets does more damage than a melee LB3.
Caster should use it early on a trash pull, then again on a late trash pull. If the bar is full before the boss, it should only be saved if the boss has three or more simultaneous adds.
Melee DDs shouldn't LB except on primals and in non-alliance raids.
(For comparison, in a full party:
A caster LB2 on 4 targets does more damage than a melee LB3.
A caster LB3 on 2 targets does more damage than a melee LB3.)
Honestly? I forget half the time! We get the boss to a certain level and I go "OH! LB!" And too late. Boss dead! Also for some...they don't know it's there. I had a friend who didn't know there was an LB button till Hakkue Manor! I don't think there is a lb tutorial either...so for some sprouts that explains that.
every time i as a melee use it in a trial everyone else dies soon after where if you had just waited a healer could have and we could save the wipe so im not lbing till about 2-3% anyone(because thats about the amount of damage it does anyway) tanks and healers kinda need to realize that outside of dungeons where it can do like 10% anywhere else its 2-3% might as well use it around that time where the chance of people massively dying is small
Last edited by thegreatonemal; 07-09-2017 at 01:19 AM.
Its more like saying: 107376 damage on 2 targets (107376 x2) vs 107376 on 1 target, 107376 on 4 targets (107376 x4) vs 212746 on 1 target and on 7 targets (107376 x7) is a much higher damage spread than 463251 on 1 target which caster AOE limit breaks are unbeatable in total damage and so a singular limit break cant ever save as much time as an aoe limit break unless its a trial.
So one could say you are wasting time when planning to hang on to the lb2 just for the final boss when you could be using caster lb1 multiple times on big trash pulls.
Oh hey nothing was here
Oh I see what you're saying. But I didn't think AOEs worked that way. I thought AOE damage was spread out. If there's 2 targets, the 107376 would be divided by two. At least that's how it would normally work, right? Does LB work different in that case?
Nope theres no notable aoe penalty applied to limit breaks since as an example if you caster lb the dog swarm in the 70 dungeon they all take roughly the same damage but with tiny random number differences.
Oh hey nothing was here
I'm guilty of forgetting to use the caster limit break on trash most of the time. If I'm on a melee DD I use it on bosses, which is kind of funny considering SMN is my main.
I think, as an explanation but not an excuse, I tend to focus a lot on my AoE abilities and build-up and forget to look for a good time to use the LB. I would expect BLM is largely the same, they lose their stacks/Enochian and Flare build-up and might be focused on executing that instead.
I will say that I never take it personally or think it's rude if someone just chats "LB." If you're the tank or healer and remind me, I'll feel dumb for forgetting again, but I will do it. I've noticed saying the same for melee on bosses (and ranged/casters when no melee are present because they aren't used to doing it) often results in it getting used. Some people just need a reminder and it doesn't hurt.
I mostly play casters so I usually wait for the melee to do it. If I'm in a double caster group sometimes I just forget. I've been yelled at before for using the LB as a caster since the melee wasn't or during large trash pulls. I can't seem to win lol so I just don't touch it if there is a melee dps in the group. *shrug*
ETA: I agree with the above comment. I'd rather someone just type a friendly reminder in chat if I slip up and forget because sometimes I do get caught up in my rotation and forget.
Last edited by Kasmiya; 07-09-2017 at 01:06 AM.
honestly, I'm just conditioned to save it so the melee DPS can use LB2 on the last boss.
that's how it has always been, so I've just gone with it.
As a SAM, LB is a pure dps loss since I can do similar or greater damage in the same time frame. Thus, if it isn't an LB3, I'm going to leave it to the ranged/caster/whatever. Had someone try to kick me once, but I deal so much damage everyone else said no and told the healer that initiated the kick to stop whining.
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